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修改内容:玩家战力排行榜

lth 1 year ago
parent
commit
23db8bf1fc

+ 13 - 1
game-data/game-data-serve/src/main/java/com/zanxiang/game/data/serve/pojo/dto/RoleCombatRankingDTO.java

@@ -30,9 +30,21 @@ public class RoleCombatRankingDTO extends BasePage {
     /**
      * 主游戏ID
      */
-    @ApiModelProperty(value = "主游戏ID")
+    @ApiModelProperty(value = "主游戏ID(父游戏)")
     private Long parentGameId;
 
+    /**
+     * 超父游戏ID
+     */
+    @ApiModelProperty(value = "超父游戏ID(超父游戏)")
+    private Long superParentGameId;
+
+    /**
+     * 是否超父游戏
+     */
+    @ApiModelProperty(value = "是否超父游戏:true -> 超父 ; false -> 不是超父")
+    private Boolean isSuperParentGame;
+
     /**
      * 区服ID(列表)
      */

+ 89 - 0
game-data/game-data-serve/src/main/java/com/zanxiang/game/data/serve/service/impl/PlayerDataServiceImpl.java

@@ -520,6 +520,95 @@ public class PlayerDataServiceImpl implements IPlayerDataService {
      */
     private String getUserRoleDataListSql() {
         return """
+                SELECT
+                	*
+                FROM (
+                	SELECT
+                		a.source_system , -- SDK来源
+                		a.user_id , -- 玩家ID
+                		b.username , -- 玩家账号
+                		b.nickname , -- 玩家昵称
+                		b.ip , -- 玩家注册IP
+                		b.create_time , -- 玩家注册时间
+                		b.agent_id , -- 注册渠道ID
+                		IF(b.agent_id = 0, '自然量', c.agent_name) as agent_name , -- 注册渠道名
+                		c.pitcher_id , -- 投手ID
+                		d.zx_pitcher_name , -- 投手名
+                		c.account_id , -- 推广账号ID
+                		c.account_name , -- 推广账号名
+                		c.account_type , -- 推广账号类型
+                		a.game_id , -- 角色注册游戏ID
+                		e.game_name , -- 游戏名
+                		e.cp_id , -- cpID
+                		f.cp_name , -- cp名字
+                		e.classify , -- 游戏应用类型
+                		h.server_id , -- 角色注册区服ID
+                		h.server_name , -- 区服名
+                		h.origin_server_id , -- 原始区服ID
+                		h.origin_server_name , -- 原始区服名
+                		a.role_id , -- 角色ID
+                		a.role_name , -- 角色名
+                		a.role_level , -- 角色等级
+                		a.combat_num , -- 角色攻击力
+                		a.role_vip , -- 角色vip
+                		a.os , -- 角色操作系统
+                		a.create_time, -- 角色创建时间
+                		a.update_time, -- 角色最近更新时间
+                		g.pay_time, -- 角色最近充值时间
+                		TIMESTAMPDIFF(SECOND, b.create_time, g.pay_time) as pay_until_reg, -- 最近充值距注册时间差(秒)
+                		i.active_time, -- 玩家最近登陆时间
+                		j.amount , -- 角色充值金额
+                		j.amount_count -- 角色充值次数
+                	FROM dm_game_order.t_game_user_role a
+                	LEFT JOIN dm_game_order.t_game_user b on a.source_system = b.source_system AND a.user_id = b.id
+                	LEFT JOIN dm_game_order.t_pitcher_agent c on b.source_system = c.source_system AND b.agent_id = c.id
+                	LEFT JOIN dm_game_order.t_pitcher_map d on c.source_system = d.source_system AND c.pitcher_id = d.zx_pitcher_id
+                	LEFT JOIN dm_game_order.t_game e on a.source_system = e.source_system AND a.game_id = e.id
+                	LEFT JOIN dm_game_order.t_cp f on e.source_system = f.source_system AND e.cp_id = f.id
+                	LEFT JOIN (
+                		SELECT
+                			-- 角色最近充值时间、角色最近充值金额
+                			source_system,
+                			role_id,
+                			real_amount,
+                			pay_time,
+                			ROW_NUMBER()over(partition by role_id , source_system order by pay_time desc) as num
+                		FROM dm_game_order.t_game_order
+                		WHERE status =2
+                	) g on a.source_system = g.source_system AND a.role_id = g.role_id AND g.num = 1
+                	LEFT JOIN (
+                		SELECT
+                			a.source_system,
+                			a.game_id, -- 子游戏ID
+                			a.server_id, -- 区服ID
+                			a.server_name, -- 区服名(冠名后)
+                			ifnull(b.server_id,a.server_id) as origin_server_id, -- 原始区服ID
+                			ifnull(b.server_name,a.server_name) as origin_server_name -- 原始区服名
+                		from (
+                			SELECT
+                				a.game_id ,
+                				a.server_id ,
+                				a.server_name ,
+                				b.super_game_id,
+                				a.source_system
+                			FROM dm_game_order.t_game_server a
+                			LEFT JOIN dm_game_order.t_game b on a.source_system = b.source_system AND a.game_id = b.id
+                		)a LEFT JOIN dm_game_order.t_game_server_merge b
+                		on a.source_system = b.source_system AND a.super_game_id = b.game_id AND a.server_id = b.server_id
+                	) h on a.source_system = h.source_system AND a.server_id = h.server_id AND a.game_id = h.game_id
+                	LEFT JOIN game_dw.dw_active_log i on a.source_system = i.source_system AND a.user_id = i.user_id AND a.game_id = i.game_id
+                	LEFT JOIN (
+                		SELECT
+                			-- 累计充值金额、累计充值次数
+                	    	role_id,
+                	    	source_system,
+                	    	SUM(real_amount) as amount ,
+                	    	COUNT(user_id) as amount_count
+                		FROM dm_game_order.t_game_order
+                		WHERE status =2
+                		GROUP BY role_id , source_system
+                	) j on a.source_system = j.source_system AND a.role_id = j.role_id
+                ) a
                 """;
     }
 

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+ 916 - 156
game-data/game-data-serve/src/main/java/com/zanxiang/game/data/serve/service/impl/RoleManageServiceImpl.java


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