|  | @@ -505,6 +505,8 @@ public class RoleManageServiceImpl implements IRoleManageService {
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				|  |  |          if (StringUtils.isNotBlank(dto.getSourceSystem())) {
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				|  |  |              cri.where().andEquals("source_system", dto.getSourceSystem());
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				|  |  |          }
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				|  |  | +        //原始服可以参与多次合服,只看最新一次的合服的原始服信息
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				|  |  | +        cri.where().andEquals("is_merge", 0);
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				|  |  |          //拼接分组条件
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				|  |  |          cri.getGroupBy().groupBy("source_system" , "server_id" , "boss_server_id" , "super_game_id");
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				|  |  |          //分页
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				|  | @@ -1873,10 +1875,12 @@ public class RoleManageServiceImpl implements IRoleManageService {
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				|  |  |                  	server_id, -- 区服ID
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				|  |  |                  	MAX(server_name) as server_name, -- 区服名
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				|  |  |                  	MAX(dt) as dt, -- 开服日期
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				|  |  | +                	TIMESTAMPDIFF(DAY, MAX(dt), NOW()) start_day, -- 开服天数
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				|  |  |                  	boss_server_id, -- 合服ID
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				|  |  |                  	MAX(boss_server_name) as boss_server_name, -- 合服名
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				|  |  |                  	MAX(merge_time) as merge_time , -- 合服时间
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				|  |  |                  	MAX(sum_server_count) as sum_server_count, -- 合服次数
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				|  |  | +                	MAX(h.is_merge) as is_merge, -- 是否参与过合服
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				|  |  |                  	SUM(server_combat_num) as server_combat_num, -- 区服战力
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				|  |  |                  	MAX(c.new_user_count) as new_user_count, -- 新用户人数
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				|  |  |                  	MAX(d.create_role_count) as create_role_count , -- 创角人数
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				|  | @@ -2071,6 +2075,14 @@ public class RoleManageServiceImpl implements IRoleManageService {
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				|  |  |                  	) d on a.source_system = d.source_system AND a.server_id = d.server_id AND c.super_game_id = d.super_game_id
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				|  |  |                  	group by a.source_system ,a.server_id ,d.boss_server_id, c.super_game_id
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				|  |  |                  ) f on a.source_system = f.f_source_system AND a.server_id = f.f_server_id AND a.super_game_id = f.f_super_game_id AND a.boss_server_id = f.f_boss_server_id
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				|  |  | +                LEFT JOIN (
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				|  |  | +                	SELECT
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				|  |  | +                		source_system as h_source_system,
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				|  |  | +                		game_id as h_game_id,
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				|  |  | +                		server_id as h_server_id,
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				|  |  | +                		is_merge -- 是否参与过合服
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				|  |  | +                	FROM dm_game_order.t_game_server_merge
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				|  |  | +                ) h on a.source_system = h.h_source_system AND a.boss_server_id = h.h_server_id AND a.super_game_id = h.h_game_id
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				|  |  |                  """;
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				|  |  |      }
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				|  |  |  
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				|  | @@ -2091,10 +2103,12 @@ public class RoleManageServiceImpl implements IRoleManageService {
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				|  |  |                      	server_id, -- 区服ID
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				|  |  |                      	MAX(server_name) as server_name, -- 区服名
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				|  |  |                      	MAX(dt) as dt, -- 开服日期
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				|  |  | +                    	TIMESTAMPDIFF(DAY, MAX(dt), NOW()) start_day, -- 开服天数
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				|  |  |                      	boss_server_id, -- 合服ID
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				|  |  |                      	MAX(boss_server_name) as boss_server_name, -- 合服名
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				|  |  |                      	MAX(merge_time) as merge_time , -- 合服时间
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				|  |  |                      	MAX(sum_server_count) as sum_server_count, -- 合服次数
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				|  |  | +                    	MAX(h.is_merge) as is_merge, -- 是否参与过合服
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				|  |  |                      	SUM(server_combat_num) as server_combat_num, -- 区服战力
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				|  |  |                      	MAX(c.new_user_count) as new_user_count, -- 新用户人数
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				|  |  |                      	MAX(d.create_role_count) as create_role_count , -- 创角人数
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				|  | @@ -2306,17 +2320,17 @@ public class RoleManageServiceImpl implements IRoleManageService {
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				|  |  |                  	source_system,
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				|  |  |                  	super_game_id , -- 超父游戏ID
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				|  |  |                  	MAX(super_game_name) as super_game_name , -- 超父游戏名
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				|  |  | -                	boss_server_id, -- 合服ID
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				|  |  | -                	MAX(boss_server_name) as boss_server_name, -- 合服名
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				|  |  | -                	MAX(merge_time) as merge_time , -- 合服时间
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				|  |  | +                	boss_server_id as server_id, -- 合服ID
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				|  |  | +                	MAX(boss_server_name) as server_name, -- 合服名
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				|  |  | +                	MAX(merge_time) as dt, -- 合服时间
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				|  |  |                  	TIMESTAMPDIFF(DAY, MAX(merge_time), NOW()) start_day, -- 开服天数
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				|  |  |                  	MAX(sum_server_count) as sum_server_count, -- 合服次数
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				|  |  |                  	MAX(h.is_merge) as is_merge, -- 是否参与过合服
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				|  |  |                  	MAX(b.main_server_id) as main_server_id, -- 主服ID
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				|  |  |                  	MAX(b.main_server_name) as main_server_name, -- 主服名
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				|  |  | -                	MAX(son_server_ids) as son_server_ids, -- 合服的子服ID列表
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				|  |  | -                    MAX(source_server_ids) as source_server_ids, -- 子服ID列表
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				|  |  | -                    MAX(source_server_ids_name) as source_server_ids_name, -- 子服名列表
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				|  |  | +                	MAX(son_server_ids) as son_server_ids, -- 合服ID列表
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				|  |  | +                    MAX(source_server_ids) as source_server_ids, -- 原始子服ID列表
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				|  |  | +                    MAX(source_server_ids_name) as source_server_ids_name, -- 原始子服名列表
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				|  |  |                  	SUM(server_combat_num) as server_combat_num, -- 区服战力
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				|  |  |                      MAX(d.new_user_count) as new_user_count, -- 新用户人数
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				|  |  |                      MAX(e.create_role_count) as create_role_count, -- 创角人数
 | 
	
	
		
			
				|  | @@ -2413,12 +2427,12 @@ public class RoleManageServiceImpl implements IRoleManageService {
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				|  |  |                  		a.source_system as b_source_system,
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				|  |  |                  		a.server_id as b_server_id,
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				|  |  |                  		a.game_id as b_game_id,
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				|  |  | -                		MAX(a.server_name) as server_name  ,
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				|  |  | -                		MAX(a.main_server_id) as main_server_id,
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				|  |  | -                		MAX(c.server_name) as main_server_name,
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				|  |  | -                		MAX(a.son_server_ids) as son_server_ids ,
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				|  |  | -                		GROUP_CONCAT(a.source_server_ids, ',') as source_server_ids,
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				|  |  | -                		GROUP_CONCAT(b.server_name , ',') as source_server_ids_name
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				|  |  | +                		MAX(a.server_name) as server_name,
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				|  |  | +                		MAX(a.main_server_id) as main_server_id, -- 主服ID
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				|  |  | +                		MAX(c.server_name) as main_server_name, -- 主服名
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				|  |  | +                		MAX(a.son_server_ids) as son_server_ids , -- 合服子服ID列表
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				|  |  | +                		GROUP_CONCAT(a.source_server_ids, ',') as source_server_ids, -- 原始子服ID列表
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				|  |  | +                		GROUP_CONCAT(b.server_name , ',') as source_server_ids_name -- 原始子服名
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				|  |  |                  	FROM dm_game_order.t_game_server_merge a
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				|  |  |                  	LEFT JOIN dm_game_order.t_game_server_merge b on a.source_system = b.source_system AND a.game_id = b.game_id AND a.source_server_ids = b.server_id
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				|  |  |                  	LEFT JOIN (
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				|  | @@ -2570,22 +2584,22 @@ public class RoleManageServiceImpl implements IRoleManageService {
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				|  |  |                      COUNT(1)
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				|  |  |                  FROM(
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				|  |  |                      SELECT
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				|  |  | -                    	-- 查询每个超父游戏-合服维度的信息
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				|  |  | -                    	source_system,
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				|  |  | -                    	super_game_id , -- 超父游戏ID
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				|  |  | -                    	MAX(super_game_name) as super_game_name , -- 超父游戏名
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				|  |  | -                    	boss_server_id, -- 合服ID
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				|  |  | -                    	MAX(boss_server_name) as boss_server_name, -- 合服名
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				|  |  | -                    	MAX(merge_time) as merge_time , -- 合服时间
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				|  |  | -                    	TIMESTAMPDIFF(DAY, MAX(merge_time), NOW()) start_day, -- 开服天数
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				|  |  | -                    	MAX(sum_server_count) as sum_server_count, -- 合服次数
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				|  |  | -                    	MAX(h.is_merge) as is_merge, -- 是否参与过合服
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				|  |  | -                    	MAX(b.main_server_id) as main_server_id, -- 主服ID
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				|  |  | -                    	MAX(b.main_server_name) as main_server_name, -- 主服名
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				|  |  | -                    	MAX(son_server_ids) as son_server_ids, -- 合服的子服ID列表
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				|  |  | -                        MAX(source_server_ids) as source_server_ids, -- 子服ID列表
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				|  |  | -                        MAX(source_server_ids_name) as source_server_ids_name, -- 子服名列表
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				|  |  | -                    	SUM(server_combat_num) as server_combat_num, -- 区服战力
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				|  |  | +                        -- 查询每个超父游戏-合服维度的信息
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				|  |  | +                        source_system,
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				|  |  | +                        super_game_id , -- 超父游戏ID
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				|  |  | +                        MAX(super_game_name) as super_game_name , -- 超父游戏名
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				|  |  | +                        boss_server_id as server_id, -- 合服ID
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				|  |  | +                        MAX(boss_server_name) as server_name, -- 合服名
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				|  |  | +                        MAX(merge_time) as dt, -- 合服时间
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				|  |  | +                        TIMESTAMPDIFF(DAY, MAX(merge_time), NOW()) start_day, -- 开服天数
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				|  |  | +                        MAX(sum_server_count) as sum_server_count, -- 合服次数
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				|  |  | +                        MAX(h.is_merge) as is_merge, -- 是否参与过合服
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				|  |  | +                        MAX(b.main_server_id) as main_server_id, -- 主服ID
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				|  |  | +                        MAX(b.main_server_name) as main_server_name, -- 主服名
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				|  |  | +                        MAX(son_server_ids) as son_server_ids, -- 合服ID列表
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				|  |  | +                        MAX(source_server_ids) as source_server_ids, -- 原始子服ID列表
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				|  |  | +                        MAX(source_server_ids_name) as source_server_ids_name, -- 原始子服名列表
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				|  |  | +                        SUM(server_combat_num) as server_combat_num, -- 区服战力
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				|  |  |                          MAX(d.new_user_count) as new_user_count, -- 新用户人数
 | 
	
		
			
				|  |  |                          MAX(e.create_role_count) as create_role_count, -- 创角人数
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				|  |  |                          MAX(c.role_count) as role_count, -- 角色数量
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				|  | @@ -2606,224 +2620,224 @@ public class RoleManageServiceImpl implements IRoleManageService {
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				|  |  |                          SUM(ba3_count) as ba3_count, -- 前天付费次数
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				|  |  |                          MAX(g.ba3_active_num) as ba3_active_num -- 前天活跃人数
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				|  |  |                      FROM (
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				|  |  | -                    	SELECT
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				|  |  | -                    		-- 子查询,查询每个超父游戏-原始区服维度的信息
 | 
	
		
			
				|  |  | -                    		source_system,
 | 
	
		
			
				|  |  | -                    		super_game_id , -- 超父游戏ID
 | 
	
		
			
				|  |  | -                    		MAX(super_game_name) as super_game_name , -- 超父游戏名
 | 
	
		
			
				|  |  | -                    		server_id, -- 区服ID
 | 
	
		
			
				|  |  | -                    		MAX(server_name) as server_name, -- 区服名
 | 
	
		
			
				|  |  | -                    		boss_server_id, -- 合服ID
 | 
	
		
			
				|  |  | -                    		MAX(boss_server_name) as boss_server_name, -- 合服名
 | 
	
		
			
				|  |  | -                    		MAX(merge_time) as merge_time , -- 合服时间
 | 
	
		
			
				|  |  | -                    		MAX(sum_server_count) as sum_server_count, -- 合服次数
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				|  |  | -                    		SUM(server_combat_num) as server_combat_num, -- 区服战力
 | 
	
		
			
				|  |  | -                    	    SUM(total_amount) as total_amount, -- 总付费金额
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				|  |  | -                    	    SUM(ba1) as ba1, -- 今日付费金额
 | 
	
		
			
				|  |  | -                    	    SUM(ba1_count) as ba1_count, -- 今日付费次数
 | 
	
		
			
				|  |  | -                    	    SUM(ba2) as ba2, -- 昨日付费金额
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				|  |  | -                    	    SUM(ba2_count) as ba2_count, -- 昨日付费次数
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				|  |  | -                    	    SUM(ba3) as ba3, -- 前天付费金额
 | 
	
		
			
				|  |  | -                    	    SUM(ba3_count) as ba3_count -- 前天付费次数
 | 
	
		
			
				|  |  | -                    	FROM (
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				|  |  | -                    		SELECT
 | 
	
		
			
				|  |  | -                    			-- 子查询,查询每个父游戏-区服维度的信息
 | 
	
		
			
				|  |  | -                    			source_system,
 | 
	
		
			
				|  |  | -                    			parent_game_id, -- 父游戏ID
 | 
	
		
			
				|  |  | -                    			MAX(parent_game_name) as parent_game_name, -- 父游戏名
 | 
	
		
			
				|  |  | -                    			super_game_id , -- 超父游戏ID
 | 
	
		
			
				|  |  | -                    			MAX(super_game_name) as super_game_name , -- 超父游戏名
 | 
	
		
			
				|  |  | -                    			server_id, -- 区服ID
 | 
	
		
			
				|  |  | -                    			MAX(server_name) as server_name, -- 区服名
 | 
	
		
			
				|  |  | -                    			boss_server_id, -- 合服ID
 | 
	
		
			
				|  |  | -                    			MAX(boss_server_name) as boss_server_name, -- 合服名
 | 
	
		
			
				|  |  | -                    			MAX(merge_time) as merge_time , -- 合服时间
 | 
	
		
			
				|  |  | -                    			MAX(sum_server_count) as sum_server_count, -- 合服次数
 | 
	
		
			
				|  |  | -                    			SUM(server_combat_num) as server_combat_num, -- 区服战力
 | 
	
		
			
				|  |  | -                    		    SUM(total_amount) as total_amount, -- 总付费金额
 | 
	
		
			
				|  |  | -                    		    SUM(ba1) as ba1, -- 今日付费金额
 | 
	
		
			
				|  |  | -                    		    SUM(ba1_count) as ba1_count, -- 今日付费次数
 | 
	
		
			
				|  |  | -                    		    SUM(ba2) as ba2, -- 昨日付费金额
 | 
	
		
			
				|  |  | -                    		    SUM(ba2_count) as ba2_count, -- 昨日付费次数
 | 
	
		
			
				|  |  | -                    		    SUM(ba3) as ba3, -- 前天付费金额
 | 
	
		
			
				|  |  | -                    		    SUM(ba3_count) as ba3_count -- 前天付费次数
 | 
	
		
			
				|  |  | -                    		FROM (
 | 
	
		
			
				|  |  | -                    			-- 子查询,查询每个子游戏-原始区服维度的信息
 | 
	
		
			
				|  |  | -                    			SELECT
 | 
	
		
			
				|  |  | -                    				source_system,
 | 
	
		
			
				|  |  | -                    				game_id, -- 子游戏ID
 | 
	
		
			
				|  |  | -                    				MAX(game_name) as game_name, -- 子游戏名
 | 
	
		
			
				|  |  | -                    				parent_game_id, -- 父游戏ID
 | 
	
		
			
				|  |  | -                    				MAX(parent_game_name) as parent_game_name, -- 父游戏名
 | 
	
		
			
				|  |  | -                    				super_game_id , -- 超父游戏ID
 | 
	
		
			
				|  |  | -                    				MAX(super_game_name) as super_game_name , -- 超父游戏名
 | 
	
		
			
				|  |  | -                    				server_id, -- 区服ID
 | 
	
		
			
				|  |  | -                    				MAX(server_name) as server_name, -- 区服名
 | 
	
		
			
				|  |  | -                    				boss_server_id, -- 合服ID
 | 
	
		
			
				|  |  | -                    				MAX(boss_server_name) as boss_server_name, -- 合服名
 | 
	
		
			
				|  |  | -                    				MAX(merge_time) as merge_time , -- 合服时间
 | 
	
		
			
				|  |  | -                    				MAX(sum_server_count) as sum_server_count, -- 合服次数
 | 
	
		
			
				|  |  | -                    				MAX(server_combat_num) as server_combat_num, -- 区服战力
 | 
	
		
			
				|  |  | -                    				MAX(total_amount) as total_amount, -- 总付费金额
 | 
	
		
			
				|  |  | -                    				MAX(ba1) as ba1, -- 今日付费金额
 | 
	
		
			
				|  |  | -                    				MAX(ba1_count) as ba1_count, -- 今日付费次数
 | 
	
		
			
				|  |  | -                    				MAX(ba2) as ba2, -- 昨日付费金额
 | 
	
		
			
				|  |  | -                    				MAX(ba2_count) as ba2_count, -- 昨日付费次数
 | 
	
		
			
				|  |  | -                    				MAX(ba3) as ba3, -- 前天付费金额
 | 
	
		
			
				|  |  | -                    				MAX(ba3_count) as ba3_count -- 前天付费次数
 | 
	
		
			
				|  |  | -                    			FROM game_ads.ads_role_combat_num_ranking
 | 
	
		
			
				|  |  | -                    			GROUP BY game_id ,parent_game_id ,super_game_id ,server_id ,boss_server_id ,source_system
 | 
	
		
			
				|  |  | -                    		) a GROUP BY parent_game_id ,super_game_id ,server_id ,boss_server_id ,source_system
 | 
	
		
			
				|  |  | -                    	) a GROUP BY super_game_id ,server_id ,boss_server_id ,source_system
 | 
	
		
			
				|  |  | +                        SELECT
 | 
	
		
			
				|  |  | +                            -- 子查询,查询每个超父游戏-原始区服维度的信息
 | 
	
		
			
				|  |  | +                            source_system,
 | 
	
		
			
				|  |  | +                            super_game_id , -- 超父游戏ID
 | 
	
		
			
				|  |  | +                            MAX(super_game_name) as super_game_name , -- 超父游戏名
 | 
	
		
			
				|  |  | +                            server_id, -- 区服ID
 | 
	
		
			
				|  |  | +                            MAX(server_name) as server_name, -- 区服名
 | 
	
		
			
				|  |  | +                            boss_server_id, -- 合服ID
 | 
	
		
			
				|  |  | +                            MAX(boss_server_name) as boss_server_name, -- 合服名
 | 
	
		
			
				|  |  | +                            MAX(merge_time) as merge_time , -- 合服时间
 | 
	
		
			
				|  |  | +                            MAX(sum_server_count) as sum_server_count, -- 合服次数
 | 
	
		
			
				|  |  | +                            SUM(server_combat_num) as server_combat_num, -- 区服战力
 | 
	
		
			
				|  |  | +                            SUM(total_amount) as total_amount, -- 总付费金额
 | 
	
		
			
				|  |  | +                            SUM(ba1) as ba1, -- 今日付费金额
 | 
	
		
			
				|  |  | +                            SUM(ba1_count) as ba1_count, -- 今日付费次数
 | 
	
		
			
				|  |  | +                            SUM(ba2) as ba2, -- 昨日付费金额
 | 
	
		
			
				|  |  | +                            SUM(ba2_count) as ba2_count, -- 昨日付费次数
 | 
	
		
			
				|  |  | +                            SUM(ba3) as ba3, -- 前天付费金额
 | 
	
		
			
				|  |  | +                            SUM(ba3_count) as ba3_count -- 前天付费次数
 | 
	
		
			
				|  |  | +                        FROM (
 | 
	
		
			
				|  |  | +                            SELECT
 | 
	
		
			
				|  |  | +                                -- 子查询,查询每个父游戏-区服维度的信息
 | 
	
		
			
				|  |  | +                                source_system,
 | 
	
		
			
				|  |  | +                                parent_game_id, -- 父游戏ID
 | 
	
		
			
				|  |  | +                                MAX(parent_game_name) as parent_game_name, -- 父游戏名
 | 
	
		
			
				|  |  | +                                super_game_id , -- 超父游戏ID
 | 
	
		
			
				|  |  | +                                MAX(super_game_name) as super_game_name , -- 超父游戏名
 | 
	
		
			
				|  |  | +                                server_id, -- 区服ID
 | 
	
		
			
				|  |  | +                                MAX(server_name) as server_name, -- 区服名
 | 
	
		
			
				|  |  | +                                boss_server_id, -- 合服ID
 | 
	
		
			
				|  |  | +                                MAX(boss_server_name) as boss_server_name, -- 合服名
 | 
	
		
			
				|  |  | +                                MAX(merge_time) as merge_time , -- 合服时间
 | 
	
		
			
				|  |  | +                                MAX(sum_server_count) as sum_server_count, -- 合服次数
 | 
	
		
			
				|  |  | +                                SUM(server_combat_num) as server_combat_num, -- 区服战力
 | 
	
		
			
				|  |  | +                                SUM(total_amount) as total_amount, -- 总付费金额
 | 
	
		
			
				|  |  | +                                SUM(ba1) as ba1, -- 今日付费金额
 | 
	
		
			
				|  |  | +                                SUM(ba1_count) as ba1_count, -- 今日付费次数
 | 
	
		
			
				|  |  | +                                SUM(ba2) as ba2, -- 昨日付费金额
 | 
	
		
			
				|  |  | +                                SUM(ba2_count) as ba2_count, -- 昨日付费次数
 | 
	
		
			
				|  |  | +                                SUM(ba3) as ba3, -- 前天付费金额
 | 
	
		
			
				|  |  | +                                SUM(ba3_count) as ba3_count -- 前天付费次数
 | 
	
		
			
				|  |  | +                            FROM (
 | 
	
		
			
				|  |  | +                                -- 子查询,查询每个子游戏-原始区服维度的信息
 | 
	
		
			
				|  |  | +                                SELECT
 | 
	
		
			
				|  |  | +                                    source_system,
 | 
	
		
			
				|  |  | +                                    game_id, -- 子游戏ID
 | 
	
		
			
				|  |  | +                                    MAX(game_name) as game_name, -- 子游戏名
 | 
	
		
			
				|  |  | +                                    parent_game_id, -- 父游戏ID
 | 
	
		
			
				|  |  | +                                    MAX(parent_game_name) as parent_game_name, -- 父游戏名
 | 
	
		
			
				|  |  | +                                    super_game_id , -- 超父游戏ID
 | 
	
		
			
				|  |  | +                                    MAX(super_game_name) as super_game_name , -- 超父游戏名
 | 
	
		
			
				|  |  | +                                    server_id, -- 区服ID
 | 
	
		
			
				|  |  | +                                    MAX(server_name) as server_name, -- 区服名
 | 
	
		
			
				|  |  | +                                    boss_server_id, -- 合服ID
 | 
	
		
			
				|  |  | +                                    MAX(boss_server_name) as boss_server_name, -- 合服名
 | 
	
		
			
				|  |  | +                                    MAX(merge_time) as merge_time , -- 合服时间
 | 
	
		
			
				|  |  | +                                    MAX(sum_server_count) as sum_server_count, -- 合服次数
 | 
	
		
			
				|  |  | +                                    MAX(server_combat_num) as server_combat_num, -- 区服战力
 | 
	
		
			
				|  |  | +                                    MAX(total_amount) as total_amount, -- 总付费金额
 | 
	
		
			
				|  |  | +                                    MAX(ba1) as ba1, -- 今日付费金额
 | 
	
		
			
				|  |  | +                                    MAX(ba1_count) as ba1_count, -- 今日付费次数
 | 
	
		
			
				|  |  | +                                    MAX(ba2) as ba2, -- 昨日付费金额
 | 
	
		
			
				|  |  | +                                    MAX(ba2_count) as ba2_count, -- 昨日付费次数
 | 
	
		
			
				|  |  | +                                    MAX(ba3) as ba3, -- 前天付费金额
 | 
	
		
			
				|  |  | +                                    MAX(ba3_count) as ba3_count -- 前天付费次数
 | 
	
		
			
				|  |  | +                                FROM game_ads.ads_role_combat_num_ranking
 | 
	
		
			
				|  |  | +                                GROUP BY game_id ,parent_game_id ,super_game_id ,server_id ,boss_server_id ,source_system
 | 
	
		
			
				|  |  | +                            ) a GROUP BY parent_game_id ,super_game_id ,server_id ,boss_server_id ,source_system
 | 
	
		
			
				|  |  | +                        ) a GROUP BY super_game_id ,server_id ,boss_server_id ,source_system
 | 
	
		
			
				|  |  |                      ) a
 | 
	
		
			
				|  |  |                      LEFT JOIN (
 | 
	
		
			
				|  |  | -                    	SELECT
 | 
	
		
			
				|  |  | -                    		a.source_system as b_source_system,
 | 
	
		
			
				|  |  | -                    		a.server_id as b_server_id,
 | 
	
		
			
				|  |  | -                    		a.game_id as b_game_id,
 | 
	
		
			
				|  |  | -                    		MAX(a.server_name) as server_name  ,
 | 
	
		
			
				|  |  | -                    		MAX(a.main_server_id) as main_server_id,
 | 
	
		
			
				|  |  | -                    		MAX(c.server_name) as main_server_name,
 | 
	
		
			
				|  |  | -                    		MAX(a.son_server_ids) as son_server_ids ,
 | 
	
		
			
				|  |  | -                    		GROUP_CONCAT(a.source_server_ids, ',') as source_server_ids,
 | 
	
		
			
				|  |  | -                    		GROUP_CONCAT(b.server_name , ',') as source_server_ids_name
 | 
	
		
			
				|  |  | -                    	FROM dm_game_order.t_game_server_merge a
 | 
	
		
			
				|  |  | -                    	LEFT JOIN dm_game_order.t_game_server_merge b on a.source_system = b.source_system AND a.game_id = b.game_id AND a.source_server_ids = b.server_id
 | 
	
		
			
				|  |  | -                    	LEFT JOIN (
 | 
	
		
			
				|  |  | -                    		SELECT
 | 
	
		
			
				|  |  | -                    			source_system ,
 | 
	
		
			
				|  |  | -                    			game_id ,
 | 
	
		
			
				|  |  | -                    			server_id  ,
 | 
	
		
			
				|  |  | -                    			MAX(server_name) as server_name
 | 
	
		
			
				|  |  | -                    		FROM dm_game_order.t_game_server_merge
 | 
	
		
			
				|  |  | -                    		GROUP BY server_id ,source_system ,game_id
 | 
	
		
			
				|  |  | -                    	) c on a.source_system = c.source_system AND a.game_id = c.game_id AND a.main_server_id = c.server_id
 | 
	
		
			
				|  |  | -                    	group by a.server_id , a.source_system , a.game_id
 | 
	
		
			
				|  |  | +                        SELECT
 | 
	
		
			
				|  |  | +                            a.source_system as b_source_system,
 | 
	
		
			
				|  |  | +                            a.server_id as b_server_id,
 | 
	
		
			
				|  |  | +                            a.game_id as b_game_id,
 | 
	
		
			
				|  |  | +                            MAX(a.server_name) as server_name,
 | 
	
		
			
				|  |  | +                            MAX(a.main_server_id) as main_server_id, -- 主服ID
 | 
	
		
			
				|  |  | +                            MAX(c.server_name) as main_server_name, -- 主服名
 | 
	
		
			
				|  |  | +                            MAX(a.son_server_ids) as son_server_ids , -- 合服子服ID列表
 | 
	
		
			
				|  |  | +                            GROUP_CONCAT(a.source_server_ids, ',') as source_server_ids, -- 原始子服ID列表
 | 
	
		
			
				|  |  | +                            GROUP_CONCAT(b.server_name , ',') as source_server_ids_name -- 原始子服名
 | 
	
		
			
				|  |  | +                        FROM dm_game_order.t_game_server_merge a
 | 
	
		
			
				|  |  | +                        LEFT JOIN dm_game_order.t_game_server_merge b on a.source_system = b.source_system AND a.game_id = b.game_id AND a.source_server_ids = b.server_id
 | 
	
		
			
				|  |  | +                        LEFT JOIN (
 | 
	
		
			
				|  |  | +                            SELECT
 | 
	
		
			
				|  |  | +                                source_system ,
 | 
	
		
			
				|  |  | +                                game_id ,
 | 
	
		
			
				|  |  | +                                server_id  ,
 | 
	
		
			
				|  |  | +                                MAX(server_name) as server_name
 | 
	
		
			
				|  |  | +                            FROM dm_game_order.t_game_server_merge
 | 
	
		
			
				|  |  | +                            GROUP BY server_id ,source_system ,game_id
 | 
	
		
			
				|  |  | +                        ) c on a.source_system = c.source_system AND a.game_id = c.game_id AND a.main_server_id = c.server_id
 | 
	
		
			
				|  |  | +                        group by a.server_id , a.source_system , a.game_id
 | 
	
		
			
				|  |  |                      ) b ON a.source_system = b.b_source_system AND a.super_game_id = b.b_game_id AND a.boss_server_id = b.b_server_id
 | 
	
		
			
				|  |  |                      LEFT JOIN (
 | 
	
		
			
				|  |  | -                    	SELECT
 | 
	
		
			
				|  |  | -                    		-- 超父-合服维度
 | 
	
		
			
				|  |  | -                    		source_system as c_source_system,
 | 
	
		
			
				|  |  | -                    		super_game_id as c_super_game_id,
 | 
	
		
			
				|  |  | -                    		boss_server_id as c_boss_server_id,
 | 
	
		
			
				|  |  | -                    		COUNT(DISTINCT role_id) as role_count -- 角色数量
 | 
	
		
			
				|  |  | -                    	FROM game_ads.ads_role_combat_num_ranking
 | 
	
		
			
				|  |  | -                    	GROUP BY super_game_id, source_system, boss_server_id
 | 
	
		
			
				|  |  | +                        SELECT
 | 
	
		
			
				|  |  | +                            -- 超父-合服维度
 | 
	
		
			
				|  |  | +                            source_system as c_source_system,
 | 
	
		
			
				|  |  | +                            super_game_id as c_super_game_id,
 | 
	
		
			
				|  |  | +                            boss_server_id as c_boss_server_id,
 | 
	
		
			
				|  |  | +                            COUNT(DISTINCT role_id) as role_count -- 角色数量
 | 
	
		
			
				|  |  | +                        FROM game_ads.ads_role_combat_num_ranking
 | 
	
		
			
				|  |  | +                        GROUP BY super_game_id, source_system, boss_server_id
 | 
	
		
			
				|  |  |                      ) c on a.source_system = c.c_source_system AND a.super_game_id = c.c_super_game_id AND a.boss_server_id = c.c_boss_server_id
 | 
	
		
			
				|  |  |                      LEFT JOIN (
 | 
	
		
			
				|  |  | -                    	SELECT
 | 
	
		
			
				|  |  | -                    		-- 超父-合服维度
 | 
	
		
			
				|  |  | -                    		a.source_system as d_source_system,
 | 
	
		
			
				|  |  | -                    		a.super_game_id as d_super_game_id,
 | 
	
		
			
				|  |  | -                    		b.boss_server_id as d_boss_server_id,
 | 
	
		
			
				|  |  | -                    		COUNT(a.association_user_id) as new_user_count -- 新用户人数
 | 
	
		
			
				|  |  | -                    	FROM (
 | 
	
		
			
				|  |  | -                    		SELECT
 | 
	
		
			
				|  |  | -                    			a.source_system ,
 | 
	
		
			
				|  |  | -                    			b.id,
 | 
	
		
			
				|  |  | -                    			a.game_id ,
 | 
	
		
			
				|  |  | -                    			a.server_id,
 | 
	
		
			
				|  |  | -                    			a.role_id ,
 | 
	
		
			
				|  |  | -                    			a.role_name ,
 | 
	
		
			
				|  |  | -                    			b.association_user_id ,
 | 
	
		
			
				|  |  | -                    			a.create_time ,
 | 
	
		
			
				|  |  | -                    			IFNULL(c.super_game_id , a.game_id) as super_game_id,
 | 
	
		
			
				|  |  | -                    			ROW_NUMBER()over(partition by b.association_user_id , a.source_system order by a.create_time asc, a.user_id asc) as num
 | 
	
		
			
				|  |  | -                    		FROM dm_game_order.t_game_user_role a
 | 
	
		
			
				|  |  | -                    		LEFT JOIN dm_game_order.t_game_user b on a.source_system = b.source_system AND a.user_id = b.id
 | 
	
		
			
				|  |  | -                    		LEFT JOIN dm_game_order.t_game c on a.source_system = c.source_system AND a.game_id = c.id
 | 
	
		
			
				|  |  | -                    	) a
 | 
	
		
			
				|  |  | -                    	LEFT JOIN (
 | 
	
		
			
				|  |  | -                    		SELECT
 | 
	
		
			
				|  |  | -                    			source_system,
 | 
	
		
			
				|  |  | -                    			server_id,
 | 
	
		
			
				|  |  | -                    			boss_server_id,
 | 
	
		
			
				|  |  | -                    			super_game_id
 | 
	
		
			
				|  |  | -                    		FROM game_ads.ads_role_combat_num_ranking
 | 
	
		
			
				|  |  | -                    		GROUP BY source_system, super_game_id, server_id, boss_server_id
 | 
	
		
			
				|  |  | -                    	) b on a.source_system = b.source_system AND a.server_id = b.server_id AND a.super_game_id = b.super_game_id
 | 
	
		
			
				|  |  | -                    	WHERE num = 1
 | 
	
		
			
				|  |  | -                    	GROUP BY a.super_game_id, b.boss_server_id, a.source_system
 | 
	
		
			
				|  |  | +                        SELECT
 | 
	
		
			
				|  |  | +                            -- 超父-合服维度
 | 
	
		
			
				|  |  | +                            a.source_system as d_source_system,
 | 
	
		
			
				|  |  | +                            a.super_game_id as d_super_game_id,
 | 
	
		
			
				|  |  | +                            b.boss_server_id as d_boss_server_id,
 | 
	
		
			
				|  |  | +                            COUNT(a.association_user_id) as new_user_count -- 新用户人数
 | 
	
		
			
				|  |  | +                        FROM (
 | 
	
		
			
				|  |  | +                            SELECT
 | 
	
		
			
				|  |  | +                                a.source_system ,
 | 
	
		
			
				|  |  | +                                b.id,
 | 
	
		
			
				|  |  | +                                a.game_id ,
 | 
	
		
			
				|  |  | +                                a.server_id,
 | 
	
		
			
				|  |  | +                                a.role_id ,
 | 
	
		
			
				|  |  | +                                a.role_name ,
 | 
	
		
			
				|  |  | +                                b.association_user_id ,
 | 
	
		
			
				|  |  | +                                a.create_time ,
 | 
	
		
			
				|  |  | +                                IFNULL(c.super_game_id , a.game_id) as super_game_id,
 | 
	
		
			
				|  |  | +                                ROW_NUMBER()over(partition by b.association_user_id , a.source_system order by a.create_time asc, a.user_id asc) as num
 | 
	
		
			
				|  |  | +                            FROM dm_game_order.t_game_user_role a
 | 
	
		
			
				|  |  | +                            LEFT JOIN dm_game_order.t_game_user b on a.source_system = b.source_system AND a.user_id = b.id
 | 
	
		
			
				|  |  | +                            LEFT JOIN dm_game_order.t_game c on a.source_system = c.source_system AND a.game_id = c.id
 | 
	
		
			
				|  |  | +                        ) a
 | 
	
		
			
				|  |  | +                        LEFT JOIN (
 | 
	
		
			
				|  |  | +                            SELECT
 | 
	
		
			
				|  |  | +                                source_system,
 | 
	
		
			
				|  |  | +                                server_id,
 | 
	
		
			
				|  |  | +                                boss_server_id,
 | 
	
		
			
				|  |  | +                                super_game_id
 | 
	
		
			
				|  |  | +                            FROM game_ads.ads_role_combat_num_ranking
 | 
	
		
			
				|  |  | +                            GROUP BY source_system, super_game_id, server_id, boss_server_id
 | 
	
		
			
				|  |  | +                        ) b on a.source_system = b.source_system AND a.server_id = b.server_id AND a.super_game_id = b.super_game_id
 | 
	
		
			
				|  |  | +                        WHERE num = 1
 | 
	
		
			
				|  |  | +                        GROUP BY a.super_game_id, b.boss_server_id, a.source_system
 | 
	
		
			
				|  |  |                      ) d on a.source_system = d.d_source_system AND a.super_game_id = d.d_super_game_id AND a.boss_server_id = d.d_boss_server_id
 | 
	
		
			
				|  |  |                      LEFT JOIN (
 | 
	
		
			
				|  |  | -                    	SELECT
 | 
	
		
			
				|  |  | -                    		-- 超父-合服维度
 | 
	
		
			
				|  |  | -                    		source_system as e_source_system,
 | 
	
		
			
				|  |  | -                    		super_game_id as e_super_game_id,
 | 
	
		
			
				|  |  | -                    		boss_server_id as e_boss_server_id,
 | 
	
		
			
				|  |  | -                    		COUNT(DISTINCT user_id) as create_role_count -- 创角人数
 | 
	
		
			
				|  |  | -                    	FROM game_ads.ads_role_combat_num_ranking
 | 
	
		
			
				|  |  | -                    	GROUP BY super_game_id, source_system, boss_server_id
 | 
	
		
			
				|  |  | +                        SELECT
 | 
	
		
			
				|  |  | +                            -- 超父-合服维度
 | 
	
		
			
				|  |  | +                            source_system as e_source_system,
 | 
	
		
			
				|  |  | +                            super_game_id as e_super_game_id,
 | 
	
		
			
				|  |  | +                            boss_server_id as e_boss_server_id,
 | 
	
		
			
				|  |  | +                            COUNT(DISTINCT user_id) as create_role_count -- 创角人数
 | 
	
		
			
				|  |  | +                        FROM game_ads.ads_role_combat_num_ranking
 | 
	
		
			
				|  |  | +                        GROUP BY super_game_id, source_system, boss_server_id
 | 
	
		
			
				|  |  |                      ) e on a.source_system = e.e_source_system AND a.super_game_id = e.e_super_game_id AND a.boss_server_id = e.e_boss_server_id
 | 
	
		
			
				|  |  |                      LEFT JOIN (
 | 
	
		
			
				|  |  | -                    	SELECT
 | 
	
		
			
				|  |  | -                    		-- 超父-合服维度
 | 
	
		
			
				|  |  | -                    		a.source_system as f_source_system,
 | 
	
		
			
				|  |  | -                    		c.super_game_id as f_super_game_id,
 | 
	
		
			
				|  |  | -                    		d.boss_server_id as f_boss_server_id,
 | 
	
		
			
				|  |  | -                    		count(DISTINCT IF(Date(NOW()) = day,user_id,NULL)) as ba1_num, -- 今日充值人数
 | 
	
		
			
				|  |  | -                    		count(DISTINCT IF(date_add(Date(NOW()),-1)=day,user_id,NULL)) as ba2_num, -- 昨日充值人数
 | 
	
		
			
				|  |  | -                    		count(DISTINCT IF(date_add(Date(NOW()),-2)=day,user_id,NULL)) as ba3_num, -- 前天充值人数
 | 
	
		
			
				|  |  | -                    		count(DISTINCT user_id) as total_num -- 总充值人数
 | 
	
		
			
				|  |  | -                    	FROM dm_game_order.t_game_server a
 | 
	
		
			
				|  |  | -                    	LEFT JOIN game_dw.dw_order_day_amount b
 | 
	
		
			
				|  |  | -                    	on a.source_system = b.source_system and a.server_id =b.server_id and a.game_id =b.game_id
 | 
	
		
			
				|  |  | -                    	LEFT JOIN (
 | 
	
		
			
				|  |  | -                    		SELECT
 | 
	
		
			
				|  |  | -                    			source_system ,
 | 
	
		
			
				|  |  | -                    			id,
 | 
	
		
			
				|  |  | -                    			IFNULL(parent_id, id) as parent_id,
 | 
	
		
			
				|  |  | -                    			IFNULL(super_game_id, id) as super_game_id
 | 
	
		
			
				|  |  | -                    		FROM dm_game_order.t_game
 | 
	
		
			
				|  |  | -                    	) c on a.source_system = c.source_system AND a.game_id = c.id
 | 
	
		
			
				|  |  | -                    	LEFT JOIN (
 | 
	
		
			
				|  |  | -                    		SELECT
 | 
	
		
			
				|  |  | -                    			source_system,
 | 
	
		
			
				|  |  | -                    			server_id,
 | 
	
		
			
				|  |  | -                    			boss_server_id,
 | 
	
		
			
				|  |  | -                    			super_game_id
 | 
	
		
			
				|  |  | -                    		FROM game_ads.ads_role_combat_num_ranking
 | 
	
		
			
				|  |  | -                    		GROUP BY source_system, super_game_id, server_id, boss_server_id
 | 
	
		
			
				|  |  | -                    	) d on a.source_system = d.source_system AND a.server_id = d.server_id AND c.super_game_id = d.super_game_id
 | 
	
		
			
				|  |  | -                    	group by a.source_system ,a.server_id ,d.boss_server_id, c.super_game_id
 | 
	
		
			
				|  |  | +                        SELECT
 | 
	
		
			
				|  |  | +                            -- 超父-合服维度
 | 
	
		
			
				|  |  | +                            a.source_system as f_source_system,
 | 
	
		
			
				|  |  | +                            c.super_game_id as f_super_game_id,
 | 
	
		
			
				|  |  | +                            d.boss_server_id as f_boss_server_id,
 | 
	
		
			
				|  |  | +                            count(DISTINCT IF(Date(NOW()) = day,user_id,NULL)) as ba1_num, -- 今日充值人数
 | 
	
		
			
				|  |  | +                            count(DISTINCT IF(date_add(Date(NOW()),-1)=day,user_id,NULL)) as ba2_num, -- 昨日充值人数
 | 
	
		
			
				|  |  | +                            count(DISTINCT IF(date_add(Date(NOW()),-2)=day,user_id,NULL)) as ba3_num, -- 前天充值人数
 | 
	
		
			
				|  |  | +                            count(DISTINCT user_id) as total_num -- 总充值人数
 | 
	
		
			
				|  |  | +                        FROM dm_game_order.t_game_server a
 | 
	
		
			
				|  |  | +                        LEFT JOIN game_dw.dw_order_day_amount b
 | 
	
		
			
				|  |  | +                        on a.source_system = b.source_system and a.server_id =b.server_id and a.game_id =b.game_id
 | 
	
		
			
				|  |  | +                        LEFT JOIN (
 | 
	
		
			
				|  |  | +                            SELECT
 | 
	
		
			
				|  |  | +                                source_system ,
 | 
	
		
			
				|  |  | +                                id,
 | 
	
		
			
				|  |  | +                                IFNULL(parent_id, id) as parent_id,
 | 
	
		
			
				|  |  | +                                IFNULL(super_game_id, id) as super_game_id
 | 
	
		
			
				|  |  | +                            FROM dm_game_order.t_game
 | 
	
		
			
				|  |  | +                        ) c on a.source_system = c.source_system AND a.game_id = c.id
 | 
	
		
			
				|  |  | +                        LEFT JOIN (
 | 
	
		
			
				|  |  | +                            SELECT
 | 
	
		
			
				|  |  | +                                source_system,
 | 
	
		
			
				|  |  | +                                server_id,
 | 
	
		
			
				|  |  | +                                boss_server_id,
 | 
	
		
			
				|  |  | +                                super_game_id
 | 
	
		
			
				|  |  | +                            FROM game_ads.ads_role_combat_num_ranking
 | 
	
		
			
				|  |  | +                            GROUP BY source_system, super_game_id, server_id, boss_server_id
 | 
	
		
			
				|  |  | +                        ) d on a.source_system = d.source_system AND a.server_id = d.server_id AND c.super_game_id = d.super_game_id
 | 
	
		
			
				|  |  | +                        group by a.source_system ,a.server_id ,d.boss_server_id, c.super_game_id
 | 
	
		
			
				|  |  |                      ) f on a.source_system = f.f_source_system AND a.super_game_id = f.f_super_game_id AND a.boss_server_id = f.f_boss_server_id
 | 
	
		
			
				|  |  |                      LEFT JOIN (
 | 
	
		
			
				|  |  | -                    	select
 | 
	
		
			
				|  |  | -                    		-- 超父-合服维度
 | 
	
		
			
				|  |  | -                    		a.source_system as g_source_system,
 | 
	
		
			
				|  |  | -                    		d.boss_server_id as g_boss_server_id,
 | 
	
		
			
				|  |  | -                    		c.super_game_id as g_super_game_id,
 | 
	
		
			
				|  |  | -                    		count(distinct IF(Date(NOW()) = dt,user_id,NULL)) as ba1_active_num, -- 今日活跃人数
 | 
	
		
			
				|  |  | -                    		count(distinct IF(date_add(Date(NOW()),-1)=dt,user_id,NULL)) as ba2_active_num, -- 昨日活跃人数
 | 
	
		
			
				|  |  | -                    		count(distinct IF(date_add(Date(NOW()),-2)=dt,user_id,NULL)) as ba3_active_num -- 前日活跃人数
 | 
	
		
			
				|  |  | -                    	from dm_game_order.t_game_server a
 | 
	
		
			
				|  |  | -                    	left join game_dw.dw_active_log b on a.source_system = b.source_system and a.server_id = b.server_id and a.game_id = b.game_id
 | 
	
		
			
				|  |  | -                    	LEFT JOIN (
 | 
	
		
			
				|  |  | -                    		SELECT
 | 
	
		
			
				|  |  | -                    			source_system ,
 | 
	
		
			
				|  |  | -                    			id,
 | 
	
		
			
				|  |  | -                    			IFNULL(parent_id, id) as parent_id,
 | 
	
		
			
				|  |  | -                    			IFNULL(super_game_id, id) as super_game_id
 | 
	
		
			
				|  |  | -                    		FROM dm_game_order.t_game
 | 
	
		
			
				|  |  | -                    	) c on a.source_system = c.source_system AND a.game_id = c.id
 | 
	
		
			
				|  |  | -                    	LEFT JOIN (
 | 
	
		
			
				|  |  | -                    		SELECT
 | 
	
		
			
				|  |  | -                    			source_system,
 | 
	
		
			
				|  |  | -                    			server_id,
 | 
	
		
			
				|  |  | -                    			boss_server_id,
 | 
	
		
			
				|  |  | -                    			super_game_id
 | 
	
		
			
				|  |  | -                    		FROM game_ads.ads_role_combat_num_ranking
 | 
	
		
			
				|  |  | -                    		GROUP BY source_system, super_game_id, server_id, boss_server_id
 | 
	
		
			
				|  |  | -                    	) d on a.source_system = d.source_system AND a.server_id = d.server_id AND c.super_game_id = d.super_game_id
 | 
	
		
			
				|  |  | -                    	group by a.source_system ,a.server_id ,d.boss_server_id, c.super_game_id
 | 
	
		
			
				|  |  | +                        select
 | 
	
		
			
				|  |  | +                            -- 超父-合服维度
 | 
	
		
			
				|  |  | +                            a.source_system as g_source_system,
 | 
	
		
			
				|  |  | +                            d.boss_server_id as g_boss_server_id,
 | 
	
		
			
				|  |  | +                            c.super_game_id as g_super_game_id,
 | 
	
		
			
				|  |  | +                            count(distinct IF(Date(NOW()) = dt,user_id,NULL)) as ba1_active_num, -- 今日活跃人数
 | 
	
		
			
				|  |  | +                            count(distinct IF(date_add(Date(NOW()),-1)=dt,user_id,NULL)) as ba2_active_num, -- 昨日活跃人数
 | 
	
		
			
				|  |  | +                            count(distinct IF(date_add(Date(NOW()),-2)=dt,user_id,NULL)) as ba3_active_num -- 前日活跃人数
 | 
	
		
			
				|  |  | +                        from dm_game_order.t_game_server a
 | 
	
		
			
				|  |  | +                        left join game_dw.dw_active_log b on a.source_system = b.source_system and a.server_id = b.server_id and a.game_id = b.game_id
 | 
	
		
			
				|  |  | +                        LEFT JOIN (
 | 
	
		
			
				|  |  | +                            SELECT
 | 
	
		
			
				|  |  | +                                source_system ,
 | 
	
		
			
				|  |  | +                                id,
 | 
	
		
			
				|  |  | +                                IFNULL(parent_id, id) as parent_id,
 | 
	
		
			
				|  |  | +                                IFNULL(super_game_id, id) as super_game_id
 | 
	
		
			
				|  |  | +                            FROM dm_game_order.t_game
 | 
	
		
			
				|  |  | +                        ) c on a.source_system = c.source_system AND a.game_id = c.id
 | 
	
		
			
				|  |  | +                        LEFT JOIN (
 | 
	
		
			
				|  |  | +                            SELECT
 | 
	
		
			
				|  |  | +                                source_system,
 | 
	
		
			
				|  |  | +                                server_id,
 | 
	
		
			
				|  |  | +                                boss_server_id,
 | 
	
		
			
				|  |  | +                                super_game_id
 | 
	
		
			
				|  |  | +                            FROM game_ads.ads_role_combat_num_ranking
 | 
	
		
			
				|  |  | +                            GROUP BY source_system, super_game_id, server_id, boss_server_id
 | 
	
		
			
				|  |  | +                        ) d on a.source_system = d.source_system AND a.server_id = d.server_id AND c.super_game_id = d.super_game_id
 | 
	
		
			
				|  |  | +                        group by a.source_system ,a.server_id ,d.boss_server_id, c.super_game_id
 | 
	
		
			
				|  |  |                      ) g on a.source_system = g.g_source_system AND a.super_game_id = g.g_super_game_id AND a.boss_server_id = g.g_boss_server_id
 | 
	
		
			
				|  |  |                      LEFT JOIN (
 | 
	
		
			
				|  |  | -                    	SELECT
 | 
	
		
			
				|  |  | -                    		source_system as h_source_system,
 | 
	
		
			
				|  |  | -                    		game_id,
 | 
	
		
			
				|  |  | -                    		server_id,
 | 
	
		
			
				|  |  | -                    		is_merge -- 是否参与过合服
 | 
	
		
			
				|  |  | -                    	FROM dm_game_order.t_game_server_merge
 | 
	
		
			
				|  |  | +                        SELECT
 | 
	
		
			
				|  |  | +                            source_system as h_source_system,
 | 
	
		
			
				|  |  | +                            game_id,
 | 
	
		
			
				|  |  | +                            server_id,
 | 
	
		
			
				|  |  | +                            is_merge -- 是否参与过合服
 | 
	
		
			
				|  |  | +                        FROM dm_game_order.t_game_server_merge
 | 
	
		
			
				|  |  |                      ) h on a.source_system = h.h_source_system AND a.boss_server_id = h.server_id AND a.super_game_id = h.game_id
 | 
	
		
			
				|  |  |                  """ + cri +
 | 
	
		
			
				|  |  |                  """
 |