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@@ -4,7 +4,6 @@ import com.baomidou.mybatisplus.core.conditions.query.LambdaQueryWrapper;
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import com.baomidou.mybatisplus.core.conditions.query.QueryWrapper;
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import com.baomidou.mybatisplus.core.conditions.update.LambdaUpdateWrapper;
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import com.baomidou.mybatisplus.core.metadata.IPage;
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-import com.baomidou.mybatisplus.core.toolkit.CollectionUtils;
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import com.baomidou.mybatisplus.extension.plugins.pagination.Page;
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import com.baomidou.mybatisplus.extension.service.impl.ServiceImpl;
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import com.zanxiang.erp.security.util.SecurityUtil;
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@@ -29,7 +28,6 @@ import org.apache.logging.log4j.util.Strings;
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import org.springframework.beans.factory.annotation.Autowired;
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import org.springframework.stereotype.Service;
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import org.springframework.transaction.annotation.Transactional;
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-import reactor.util.function.Tuple2;
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import java.time.LocalDateTime;
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import java.time.LocalTime;
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@@ -102,15 +100,15 @@ public class GameServerServiceImpl extends ServiceImpl<GameServerMapper, GameSer
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@Override
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public IPage<GameServerListVO> listOfPage(GameServerListParam param) {
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//游戏获取
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- Tuple2<String, List<Long>> gameTuple = gameAuthService.getUserGameList(null);
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- List<Long> gameIdList = gameTuple.getT2();
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- if (CollectionUtils.isEmpty(gameIdList)) {
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- return new Page<>();
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- }
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- //不包含参数游戏
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- if (param.getGameId() != null && !gameIdList.contains(param.getGameId())) {
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- return new Page<>();
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- }
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+// Tuple2<String, List<Long>> gameTuple = gameAuthService.getUserGameList(null);
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+// List<Long> gameIdList = gameTuple.getT2();
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+// if (CollectionUtils.isEmpty(gameIdList)) {
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+// return new Page<>();
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+// }
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+// //不包含参数游戏
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+// if (param.getGameId() != null && !gameIdList.contains(param.getGameId())) {
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+// return new Page<>();
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+// }
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Long gameId = null;
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if (param.getGameId() != null) {
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GameDTO gameDTO = gameService.getById(param.getGameId());
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@@ -137,6 +135,11 @@ public class GameServerServiceImpl extends ServiceImpl<GameServerMapper, GameSer
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GameServerListVO gameServerListVO = BeanUtil.copy(gameServer, GameServerListVO.class);
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GameSupper gameSupper = gameSupperService.getById(gameServer.getGameId());
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gameServerListVO.setGameName(gameSupper == null ? null : gameSupper.getName());
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+ //原始区服, 直接返回
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+ if (Objects.equals(gameServer.getIsSourceServer(), Boolean.TRUE)) {
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+ return gameServerListVO;
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+ }
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+ //合服
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List<String> serverIdList = new ArrayList<>();
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String[] sonServerIdArray = null;
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String[] sourceServerIdArray = null;
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