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				@@ -1053,11 +1053,11 @@ public class RoleManageServiceImpl implements IRoleManageService { 
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				             cri.where().andEquals("is_merge", 0); 
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				         } 
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				         //ture为参与过的 查询数据为1的是参与的 0是未参与的 
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				-        if (dto.getIsParticipateMerge() != null&&dto.getIsParticipateMerge()) { 
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				-            cri.where().andEquals("is_merge", 1); 
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				-        }else { 
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				-            cri.where().andEquals("is_merge", 0); 
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				-        } 
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				+//        if (dto.getIsParticipateMerge() != null&&dto.getIsParticipateMerge()) { 
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				+//            cri.where().andEquals("is_merge", 1); 
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				+//        }else { 
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				+//            cri.where().andEquals("is_merge", 0); 
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				+//        } 
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				         //拼接分组条件 
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				         cri.getGroupBy().groupBy("source_system" , "boss_server_id" , "parent_game_id" , "super_game_id"); 
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				         //分页 
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				@@ -1187,11 +1187,11 @@ public class RoleManageServiceImpl implements IRoleManageService { 
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				             cri.where().andEquals("source_system", dto.getSourceSystem()); 
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				         } 
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				         //原始服可以参与多次合服,只看最新一次的合服的原始服信息  是否参与过合服:1是,0否 
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				-        if(dto.getIsParticipateMerge()!=null&&dto.getIsParticipateMerge()){ 
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				-            cri.where().andEquals("is_merge", 1); 
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				-        }else { 
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				+//        if(dto.getIsParticipateMerge()!=null&&dto.getIsParticipateMerge()){ 
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				+//            cri.where().andEquals("is_merge", 1); 
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				+//        }else { 
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				             cri.where().andEquals("is_merge", 0); 
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				-        } 
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				+//        } 
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				         /*//拼接分组条件 
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				         cri.getGroupBy().groupBy("source_system" , "server_id" , "boss_server_id" , "super_game_id");*/ 
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				@@ -1324,11 +1324,11 @@ public class RoleManageServiceImpl implements IRoleManageService { 
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				             cri.where().andEquals("is_merge", 0); 
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				         } 
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				         //ture为参与过的 查询数据为1的是参与的 0是未参与的 
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				-        if (dto.getIsParticipateMerge() != null&&dto.getIsParticipateMerge()) { 
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				-            cri.where().andEquals("is_merge", 1); 
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				-        }else { 
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				-            cri.where().andEquals("is_merge", 0); 
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				-        } 
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				+//        if (dto.getIsParticipateMerge() != null&&dto.getIsParticipateMerge()) { 
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				+//            cri.where().andEquals("is_merge", 1); 
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				+//        }else { 
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				+//            cri.where().andEquals("is_merge", 0); 
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				+//        } 
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				         /*//拼接分组条件 
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				         cri.getGroupBy().groupBy("source_system" , "boss_server_id" , "super_game_id");*/ 
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				         //分页 
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				@@ -2310,12 +2310,11 @@ public class RoleManageServiceImpl implements IRoleManageService { 
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				                         j.send_gift_id as send_gift_id, -- 最新发送礼包id 
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				                         j.is_change_game_type as is_change_game_type, -- 是否转端 1-是;0-否 
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				                         j.is_add_corp_wechat as is_add_corp_wechat, -- 是否添加企微 1-是; 0-否 
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				-                      
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				+                        j.user_phone as user_phone, -- 客户手机号 
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				                         IF(TIMESTAMPDIFF(HOUR, g.update_time, NOW()) > 72, 
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				-                                        IF(TIMESTAMPDIFF(HOUR, f.pay_time, NOW()) < 72 , 0, 1) , 0) as is_remove_game_for_system, -- 是否退游 1-是;0-否(系统判定) 
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				+                        IF(TIMESTAMPDIFF(HOUR, f.pay_time, NOW()) < 72 , 0, 1) , 0) as is_remove_game_for_system, -- 是否退游 1-是;0-否(系统判定) 
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				                         j.is_remove_game as is_remove_game, -- 是否退游 1-是;0-否;null-代表未操作数据 
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				                         j.is_wake_up as is_wake_up, -- 是否唤醒 1-是;0-否 
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				-                   
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				                         j.gs_id as gs_id, -- GS_ID 
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				                         j.customer_service_id as customer_service_id, -- 客服ID 
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				                         j.oper_user_id as oper_user_id, -- 运营ID 
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				@@ -2442,6 +2441,7 @@ public class RoleManageServiceImpl implements IRoleManageService { 
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				                             role_id, 
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				                             server_id, 
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				                             game_id, 
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				+                            user_phone, -- 客户手机号 
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				                             is_send_mail, -- 是否发送邮件 
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				                             send_gift_id, -- 最新发送礼包id 
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				                             is_change_game_type, -- 是否转端 1-是;0-否 
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