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fix : Websocket图片消息处理03

bilingfeng 1 年之前
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726281858c

+ 1 - 1
game-module/game-module-manage/src/main/java/com/zanxiang/game/module/manage/ManageApplication.java

@@ -23,7 +23,7 @@ public class ManageApplication {
 
     public static void main(String[] args) {
         SpringApplication.run(ManageApplication.class, args);
-        System.out.println("赞象Manage服务启动成功 <Websocket图片消息处理2> ( ´・・)ノ(._.`) \n" +
+        System.out.println("赞象Manage服务启动成功 <Websocket图片消息处理3> ( ´・・)ノ(._.`) \n" +
                 "___  ___  ___   _   _   ___  _____  _____ \n" +
                 "|  \\/  | / _ \\ | \\ | | / _ \\|  __ \\|  ___|\n" +
                 "| .  . |/ /_\\ \\|  \\| |/ /_\\ \\ |  \\/| |__  \n" +

+ 2 - 0
game-module/game-module-manage/src/main/java/com/zanxiang/game/module/manage/websocket/KfMsgWebsocketHandler.java

@@ -331,6 +331,8 @@ public class KfMsgWebsocketHandler implements WebSocketHandler {
                 .gameId(param.getGameId())
                 .waitUserList(waitUserList)
                 .build());
+        //释放锁
+        distributedLockComponent.unlock(RedisKeyConstant.KF_MSG_USER_CONNECT_JOIN + param.getOpenId());
     }
 
     private void kfCreateConnect(WebSocketSession session, KfWebSocketMsgEnum msgTypeEnum, Long gameId) {