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@@ -373,6 +373,10 @@ public class RoleManageServiceImpl implements IRoleManageService {
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//区服名称
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cri.where().andLike("boss_server_name", dto.getServerName());
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}
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+ if (CollectionUtils.isEmpty(dto.getServerIds()) && StringUtils.isBlank(dto.getServerName())) {
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+ //默认不传查询的区服,只看最新的合服数据
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+ cri.where().andEquals("is_merge", 0);
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+ }
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//拼接分组条件
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cri.getGroupBy().groupBy("source_system" , "boss_server_id" , "parent_game_id" , "super_game_id");
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//分页
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@@ -623,6 +627,10 @@ public class RoleManageServiceImpl implements IRoleManageService {
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//区服名称
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cri.where().andLike("boss_server_name", dto.getServerName());
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}
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+ if (CollectionUtils.isEmpty(dto.getServerIds()) && StringUtils.isBlank(dto.getServerName())) {
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+ //默认不传查询的区服,只看最新的合服数据
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+ cri.where().andEquals("is_merge", 0);
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+ }
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//拼接分组条件
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cri.getGroupBy().groupBy("source_system" , "boss_server_id" , "super_game_id");
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//分页
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@@ -1070,7 +1078,6 @@ public class RoleManageServiceImpl implements IRoleManageService {
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-- 礼包名
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source_system,
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id,
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- game_id,
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gift_name
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FROM dm_game_order.t_game_gift
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) k on j.source_system = k.source_system AND j.send_gift_id = k.id
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@@ -1431,7 +1438,6 @@ public class RoleManageServiceImpl implements IRoleManageService {
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-- 礼包名
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source_system,
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id,
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- game_id,
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gift_name
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FROM dm_game_order.t_game_gift
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) k on j.source_system = k.source_system AND j.send_gift_id = k.id
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@@ -1633,6 +1639,7 @@ public class RoleManageServiceImpl implements IRoleManageService {
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MAX(merge_time) as merge_time , -- 合服时间
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TIMESTAMPDIFF(DAY, MAX(merge_time), NOW()) start_day, -- 开服天数
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MAX(sum_server_count) as sum_server_count, -- 合服次数
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+ MAX(c.is_merge) as is_merge, -- 是否参与过合服
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MAX(b.main_server_id) as main_server_id, -- 主服ID
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MAX(b.main_server_name) as main_server_name, -- 主服名
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MAX(son_server_ids) as son_server_ids, -- 合服的子服ID列表
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@@ -1719,6 +1726,14 @@ public class RoleManageServiceImpl implements IRoleManageService {
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) c on a.source_system = c.source_system AND a.game_id = c.game_id AND a.main_server_id = c.server_id
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group by a.server_id , a.source_system , a.game_id
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) b ON a.source_system = b.b_source_system AND a.super_game_id = b.b_game_id AND a.boss_server_id = b.b_server_id
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+ LEFT JOIN (
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+ SELECT
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+ source_system as c_source_system,
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+ game_id,
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+ server_id,
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+ is_merge
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+ FROM dm_game_order.t_game_server_merge
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+ ) c on a.source_system = c.c_source_system AND a.boss_server_id = c.server_id AND a.super_game_id = c.game_id
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""";
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}
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@@ -1743,6 +1758,7 @@ public class RoleManageServiceImpl implements IRoleManageService {
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MAX(merge_time) as merge_time , -- 合服时间
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TIMESTAMPDIFF(DAY, MAX(merge_time), NOW()) start_day, -- 开服天数
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MAX(sum_server_count) as sum_server_count, -- 合服次数
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+ MAX(c.is_merge) as is_merge, -- 是否参与过合服
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MAX(b.main_server_id) as main_server_id, -- 主服ID
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MAX(b.main_server_name) as main_server_name, -- 主服名
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MAX(son_server_ids) as son_server_ids, -- 合服的子服ID列表
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@@ -1829,6 +1845,14 @@ public class RoleManageServiceImpl implements IRoleManageService {
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) c on a.source_system = c.source_system AND a.game_id = c.game_id AND a.main_server_id = c.server_id
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group by a.server_id , a.source_system , a.game_id
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) b ON a.source_system = b.b_source_system AND a.super_game_id = b.b_game_id AND a.boss_server_id = b.b_server_id
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+ LEFT JOIN (
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+ SELECT
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+ source_system as c_source_system,
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+ game_id,
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+ server_id,
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+ is_merge
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+ FROM dm_game_order.t_game_server_merge
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+ ) c on a.source_system = c.c_source_system AND a.boss_server_id = c.server_id AND a.super_game_id = c.game_id
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""" + cri +
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"""
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) a
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@@ -2084,6 +2108,7 @@ public class RoleManageServiceImpl implements IRoleManageService {
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MAX(merge_time) as merge_time , -- 合服时间
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TIMESTAMPDIFF(DAY, MAX(merge_time), NOW()) start_day, -- 开服天数
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MAX(sum_server_count) as sum_server_count, -- 合服次数
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+ MAX(c.is_merge) as is_merge, -- 是否参与过合服
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MAX(b.main_server_id) as main_server_id, -- 主服ID
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MAX(b.main_server_name) as main_server_name, -- 主服名
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MAX(son_server_ids) as son_server_ids, -- 合服的子服ID列表
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@@ -2234,6 +2259,14 @@ public class RoleManageServiceImpl implements IRoleManageService {
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) c on a.source_system = c.source_system AND a.game_id = c.game_id AND a.main_server_id = c.server_id
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group by a.server_id , a.source_system , a.game_id
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) b ON a.source_system = b.b_source_system AND a.super_game_id = b.b_game_id AND a.boss_server_id = b.b_server_id
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+ LEFT JOIN (
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+ SELECT
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+ source_system as c_source_system,
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+ game_id,
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+ server_id,
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+ is_merge
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+ FROM dm_game_order.t_game_server_merge
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+ ) c on a.source_system = c.c_source_system AND a.boss_server_id = c.server_id AND a.super_game_id = c.game_id
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""";
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}
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@@ -2256,6 +2289,7 @@ public class RoleManageServiceImpl implements IRoleManageService {
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MAX(merge_time) as merge_time , -- 合服时间
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TIMESTAMPDIFF(DAY, MAX(merge_time), NOW()) start_day, -- 开服天数
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MAX(sum_server_count) as sum_server_count, -- 合服次数
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+ MAX(c.is_merge) as is_merge, -- 是否参与过合服
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MAX(b.main_server_id) as main_server_id, -- 主服ID
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MAX(b.main_server_name) as main_server_name, -- 主服名
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MAX(son_server_ids) as son_server_ids, -- 合服的子服ID列表
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@@ -2406,6 +2440,14 @@ public class RoleManageServiceImpl implements IRoleManageService {
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) c on a.source_system = c.source_system AND a.game_id = c.game_id AND a.main_server_id = c.server_id
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group by a.server_id , a.source_system , a.game_id
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) b ON a.source_system = b.b_source_system AND a.super_game_id = b.b_game_id AND a.boss_server_id = b.b_server_id
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+ LEFT JOIN (
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+ SELECT
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+ source_system as c_source_system,
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+ game_id,
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+ server_id,
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+ is_merge
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+ FROM dm_game_order.t_game_server_merge
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+ ) c on a.source_system = c.c_source_system AND a.boss_server_id = c.server_id AND a.super_game_id = c.game_id
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""" + cri +
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"""
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) a
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