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fix : 客服接入玩家线程锁未释放bug修复

bilingfeng 11 月之前
父节点
当前提交
8469f49fcd

+ 1 - 1
game-module/game-module-manage/src/main/java/com/zanxiang/game/module/manage/ManageApplication.java

@@ -23,7 +23,7 @@ public class ManageApplication {
 
     public static void main(String[] args) {
         SpringApplication.run(ManageApplication.class, args);
-        System.out.println("赞象Manage服务启动成功 < (sessionFrom新增字段bug修复´・・)ノ(._.`) \n" +
+        System.out.println("赞象Manage服务启动成功 < (客服接入玩家线程锁未释放bug修复´・・)ノ(._.`) \n" +
                 "___  ___  ___   _   _   ___  _____  _____ \n" +
                 "|  \\/  | / _ \\ | \\ | | / _ \\|  __ \\|  ___|\n" +
                 "| .  . |/ /_\\ \\|  \\| |/ /_\\ \\ |  \\/| |__  \n" +

+ 1 - 1
game-module/game-module-manage/src/main/java/com/zanxiang/game/module/manage/websocket/KfMsgWebsocketHandler.java

@@ -344,7 +344,7 @@ public class KfMsgWebsocketHandler implements WebSocketHandler {
                 .roomList(onlineRoomList)
                 .build());
         //以防锁依然存在, 尝试释放锁, 锁如果不存在, 会抛出异常, 直接捕获不处理
-        String lockKey = RedisKeyConstant.KF_MSG_USER_CONNECT_JOIN + kfRoom.getOpenId();
+        String lockKey = RedisKeyConstant.KF_MSG_USER_CONNECT_JOIN + kfRoom.getOpenId() + "_" + gameId;
         try {
             log.error("结束会话释放锁, key : {}", lockKey);
             redisUtil.deleteCache(lockKey);