Browse Source

feat : 生产测试03

bilingfeng 10 tháng trước cách đây
mục cha
commit
8a9dc87780

+ 1 - 1
game-module/game-module-manage/src/main/java/com/zanxiang/game/module/manage/ManageApplication.java

@@ -23,7 +23,7 @@ public class ManageApplication {
 
     public static void main(String[] args) {
         SpringApplication.run(ManageApplication.class, args);
-        System.out.println("赞象Manage服务启动成功 < (生产测试02・・)ノ(._.`) \n" +
+        System.out.println("赞象Manage服务启动成功 < (生产测试03・・)ノ(._.`) \n" +
                 "___  ___  ___   _   _   ___  _____  _____ \n" +
                 "|  \\/  | / _ \\ | \\ | | / _ \\|  __ \\|  ___|\n" +
                 "| .  . |/ /_\\ \\|  \\| |/ /_\\ \\ |  \\/| |__  \n" +

+ 66 - 55
game-module/game-module-manage/src/main/java/com/zanxiang/game/module/manage/service/impl/PushMsgStrategyServiceImpl.java

@@ -100,68 +100,79 @@ public class PushMsgStrategyServiceImpl extends ServiceImpl<PushMsgStrategyMappe
     }
 
     private boolean strategyCheck(PushMsgStrategy pushMsgStrategy, PushMsgParam param, UserDTO userDTO) {
-        //渠道限制不为空, 且不是全渠道
-        if (pushMsgStrategy.getAgentType() != null
-                && !Objects.equals(pushMsgStrategy.getAgentType(), PushMsgAgentTypeEnum.PUSH_MSG_AGENT_ALL.getValue())) {
-            //只允许自然量
-            if (Objects.equals(pushMsgStrategy.getAgentType(), PushMsgAgentTypeEnum.PUSH_MSG_AGENT_DEFAULT.getValue())
-                    && !Objects.equals(userDTO.getAgentId(), Agent.DEFAULT_AGENT)) {
-                return Boolean.FALSE;
+        try {
+            //渠道限制不为空, 且不是全渠道
+            if (pushMsgStrategy.getAgentType() != null
+                    && !Objects.equals(pushMsgStrategy.getAgentType(), PushMsgAgentTypeEnum.PUSH_MSG_AGENT_ALL.getValue())) {
+                //只允许自然量
+                if (Objects.equals(pushMsgStrategy.getAgentType(), PushMsgAgentTypeEnum.PUSH_MSG_AGENT_DEFAULT.getValue())
+                        && !Objects.equals(userDTO.getAgentId(), Agent.DEFAULT_AGENT)) {
+                    return Boolean.FALSE;
+                }
+                //只允许非自然量
+                if (Objects.equals(pushMsgStrategy.getAgentType(), PushMsgAgentTypeEnum.PUSH_MSG_AGENT_UN_DEFAULT.getValue())
+                        && Objects.equals(userDTO.getAgentId(), Agent.DEFAULT_AGENT)) {
+                    return Boolean.FALSE;
+                }
             }
-            //只允许非自然量
-            if (Objects.equals(pushMsgStrategy.getAgentType(), PushMsgAgentTypeEnum.PUSH_MSG_AGENT_UN_DEFAULT.getValue())
-                    && Objects.equals(userDTO.getAgentId(), Agent.DEFAULT_AGENT)) {
+            log.error("1. 渠道判断结束");
+            //判断注册时间, 是否在最大限制之内
+            if (pushMsgStrategy.getRegDayMax() != null
+                    && userDTO.getCreateTime().plusDays(pushMsgStrategy.getRegDayMax()).isBefore(LocalDateTime.now())) {
                 return Boolean.FALSE;
             }
-        }
-        //判断注册时间, 是否在最大限制之内
-        if (pushMsgStrategy.getRegDayMax() != null
-                && userDTO.getCreateTime().plusDays(pushMsgStrategy.getRegDayMax()).isBefore(LocalDateTime.now())) {
-            return Boolean.FALSE;
-        }
-        //首个角色限制
-        if (Objects.equals(pushMsgStrategy.getFirstRoleSwitch(), Boolean.TRUE)) {
-            GameUserRole gameUserRole = gameUserRoleService.getOne(new LambdaQueryWrapper<GameUserRole>()
-                    .eq(GameUserRole::getUserId, param.getUserId())
-                    .eq(GameUserRole::getGameId, param.getGameId())
-                    .orderByAsc(GameUserRole::getCreateTime)
-                    .last("limit 1"));
-            if (gameUserRole == null || !Objects.equals(gameUserRole.getRoleId(), param.getRoleId())) {
-                return Boolean.FALSE;
+            log.error("2. 判断注册时间结束");
+            //首个角色限制
+            if (Objects.equals(pushMsgStrategy.getFirstRoleSwitch(), Boolean.TRUE)) {
+                GameUserRole gameUserRole = gameUserRoleService.getOne(new LambdaQueryWrapper<GameUserRole>()
+                        .eq(GameUserRole::getUserId, param.getUserId())
+                        .eq(GameUserRole::getGameId, param.getGameId())
+                        .orderByAsc(GameUserRole::getCreateTime)
+                        .last("limit 1"));
+                if (gameUserRole == null || !Objects.equals(gameUserRole.getRoleId(), param.getRoleId())) {
+                    return Boolean.FALSE;
+                }
             }
-        }
-        //判断最小充值金额
-        if (pushMsgStrategy.getRechargeMoneyMin() != null) {
-            GameUserRole gameUserRole = gameUserRoleService.getOne(new LambdaQueryWrapper<GameUserRole>()
-                    .eq(GameUserRole::getUserId, param.getUserId())
-                    .eq(GameUserRole::getGameId, param.getGameId())
-                    .eq(GameUserRole::getRoleId, param.getRoleId()));
-            if (gameUserRole.getRechargeMoney() == null
-                    || gameUserRole.getRechargeMoney().longValue() < pushMsgStrategy.getRechargeMoneyMin()) {
-                return Boolean.FALSE;
+            log.error("3. 首个角色限制结束");
+            //判断最小充值金额
+            if (pushMsgStrategy.getRechargeMoneyMin() != null) {
+                GameUserRole gameUserRole = gameUserRoleService.getOne(new LambdaQueryWrapper<GameUserRole>()
+                        .eq(GameUserRole::getUserId, param.getUserId())
+                        .eq(GameUserRole::getGameId, param.getGameId())
+                        .eq(GameUserRole::getRoleId, param.getRoleId()));
+                if (gameUserRole.getRechargeMoney() == null
+                        || gameUserRole.getRechargeMoney().longValue() < pushMsgStrategy.getRechargeMoneyMin()) {
+                    return Boolean.FALSE;
+                }
             }
-        }
-        //判断是否已加企微
-        if (Objects.equals(pushMsgStrategy.getExcludeAddWechat(), Boolean.TRUE)) {
-            RoleOperate roleOperate = roleOperateService.getOne(new LambdaQueryWrapper<RoleOperate>()
-                    .eq(RoleOperate::getUserId, param.getUserId())
-                    .eq(RoleOperate::getGameId, param.getGameId())
-                    .eq(RoleOperate::getServerId, param.getServerId())
-                    .eq(RoleOperate::getRoleId, param.getRoleId()));
-            if (Objects.equals(roleOperate.getIsAddCorpWechat(), 1)) {
+            log.error("4. 首个角色限制结束");
+            //判断是否已加企微
+            if (Objects.equals(pushMsgStrategy.getExcludeAddWechat(), Boolean.TRUE)) {
+                RoleOperate roleOperate = roleOperateService.getOne(new LambdaQueryWrapper<RoleOperate>()
+                        .eq(RoleOperate::getUserId, param.getUserId())
+                        .eq(RoleOperate::getGameId, param.getGameId())
+                        .eq(RoleOperate::getServerId, param.getServerId())
+                        .eq(RoleOperate::getRoleId, param.getRoleId()));
+                if (Objects.equals(roleOperate.getIsAddCorpWechat(), 1)) {
+                    return Boolean.FALSE;
+                }
+            }
+            log.error("5. 首个角色限制结束");
+            //单策略推送次数
+            if (pushMsgStrategy.getSendCountMax() != null && pushMsgSendResultService.count(new LambdaQueryWrapper<PushMsgSendResult>()
+                    .eq(PushMsgSendResult::getGameId, param.getGameId())
+                    .eq(PushMsgSendResult::getStrategyId, pushMsgStrategy.getId())
+                    .eq(PushMsgSendResult::getServerId, param.getServerId())
+                    .eq(PushMsgSendResult::getRoleId, param.getRoleId())
+                    .eq(PushMsgSendResult::getSendStatus, CpSendRoleResultEnum.CP_SEND_ROLE_RESULT_SUCCESS.getValue())
+            ) >= pushMsgStrategy.getSendCountMax()) {
                 return Boolean.FALSE;
             }
+            log.error("6. 单策略推送次数结束");
+            return Boolean.TRUE;
+        } catch (Exception e) {
+            log.error("123, e : {}", e.getMessage(), e);
+            throw new RuntimeException("策略判断出现异常" + e.getMessage());
         }
-        //单策略推送次数
-        if (pushMsgStrategy.getSendCountMax() != null && pushMsgSendResultService.count(new LambdaQueryWrapper<PushMsgSendResult>()
-                .eq(PushMsgSendResult::getGameId, param.getGameId())
-                .eq(PushMsgSendResult::getStrategyId, pushMsgStrategy.getId())
-                .eq(PushMsgSendResult::getServerId, param.getServerId())
-                .eq(PushMsgSendResult::getRoleId, param.getRoleId())
-                .eq(PushMsgSendResult::getSendStatus, CpSendRoleResultEnum.CP_SEND_ROLE_RESULT_SUCCESS.getValue())
-        ) >= pushMsgStrategy.getSendCountMax()) {
-            return Boolean.FALSE;
-        }
-        return Boolean.TRUE;
     }
 }