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@@ -3803,9 +3803,9 @@ public class RoleManageServiceImpl implements IRoleManageService {
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a.source_system as g_source_system,
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d.boss_server_id as g_boss_server_id,
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c.super_game_id as g_super_game_id,
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- count(distinct IF(Date(NOW()) = dt,user_id,NULL)) as ba1_active_num, -- 今日活跃人数
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- count(distinct IF(date_add(Date(NOW()),-1)=dt,user_id,NULL)) as ba2_active_num, -- 昨日活跃人数
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- count(distinct IF(date_add(Date(NOW()),-2)=dt,user_id,NULL)) as ba3_active_num -- 前日活跃人数
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+ count(distinct IF(Date(NOW()) = dt,association_user_id,NULL)) as ba1_active_num, -- 今日活跃人数
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+ count(distinct IF(date_add(Date(NOW()),-1)=dt,association_user_id,NULL)) as ba2_active_num, -- 昨日活跃人数
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+ count(distinct IF(date_add(Date(NOW()),-2)=dt,association_user_id,NULL)) as ba3_active_num -- 前日活跃人数
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from dm_game_order.t_game_server a
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left join game_dw.dw_active_log b on a.source_system = b.source_system and a.server_id = b.server_id and a.game_id = b.game_id
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LEFT JOIN (
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@@ -4124,9 +4124,9 @@ public class RoleManageServiceImpl implements IRoleManageService {
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a.source_system as g_source_system,
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d.boss_server_id as g_boss_server_id,
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c.super_game_id as g_super_game_id,
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- count(distinct IF(Date(NOW()) = dt,user_id,NULL)) as ba1_active_num, -- 今日活跃人数
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- count(distinct IF(date_add(Date(NOW()),-1)=dt,user_id,NULL)) as ba2_active_num, -- 昨日活跃人数
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- count(distinct IF(date_add(Date(NOW()),-2)=dt,user_id,NULL)) as ba3_active_num -- 前日活跃人数
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+ count(distinct IF(Date(NOW()) = dt,association_user_id,NULL)) as ba1_active_num, -- 今日活跃人数
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+ count(distinct IF(date_add(Date(NOW()),-1)=dt,association_user_id,NULL)) as ba2_active_num, -- 昨日活跃人数
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+ count(distinct IF(date_add(Date(NOW()),-2)=dt,association_user_id,NULL)) as ba3_active_num -- 前日活跃人数
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from dm_game_order.t_game_server a
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left join game_dw.dw_active_log b on a.source_system = b.source_system and a.server_id = b.server_id and a.game_id = b.game_id
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LEFT JOIN (
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