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fix : Websocket快捷回复的增删改查01

bilingfeng 1 рік тому
батько
коміт
db02af6354

+ 1 - 1
game-module/game-module-manage/src/main/java/com/zanxiang/game/module/manage/ManageApplication.java

@@ -23,7 +23,7 @@ public class ManageApplication {
 
     public static void main(String[] args) {
         SpringApplication.run(ManageApplication.class, args);
-        System.out.println("赞象Manage服务启动成功 <Websocket快捷回复的增删改查> ( ´・・)ノ(._.`) \n" +
+        System.out.println("赞象Manage服务启动成功 <Websocket快捷回复的增删改查1> ( ´・・)ノ(._.`) \n" +
                 "___  ___  ___   _   _   ___  _____  _____ \n" +
                 "|  \\/  | / _ \\ | \\ | | / _ \\|  __ \\|  ___|\n" +
                 "| .  . |/ /_\\ \\|  \\| |/ /_\\ \\ |  \\/| |__  \n" +

+ 2 - 2
game-module/game-module-manage/src/main/java/com/zanxiang/game/module/manage/websocket/KfMsgWebsocketHandler.java

@@ -435,8 +435,8 @@ public class KfMsgWebsocketHandler implements WebSocketHandler {
         //gameId参数为空
         if (gameId == null) {
             //心跳和握手消息, 不需要携带gameId
-            if (!Objects.equals(KfWebSocketMsgEnum.WEBSOCKET_MSG_CONNECT_HEART_BEAT, webSocketMsgType)
-                    && !Objects.equals(KfWebSocketMsgEnum.WEBSOCKET_MSG_KF_HAND_SHAKE, webSocketMsgType)) {
+            if (!Objects.equals(KfWebSocketMsgEnum.WEBSOCKET_MSG_KF_HAND_SHAKE, webSocketMsgType)
+                    && !Objects.equals(KfWebSocketMsgEnum.WEBSOCKET_MSG_QUICK_REPLY, webSocketMsgType)) {
                 this.sendMessage(session, KfWebSocketMsgDTO.fail(webSocketMsgType, "参数错误, gameId为空"));
                 return Boolean.FALSE;
             }