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@@ -35,19 +35,20 @@ function columns12() {
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{ title: '战力', dataIndex: 'rolePower', label: '玩家列表', align: 'center', width: 85, default: 16, render: (a: string, b: any) => (<WidthEllipsis value={a} />) },
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{ title: '角色VIP', dataIndex: 'roleVipLevel', label: '玩家列表', align: 'center', width: 60, default: 17, render: (a: string, b: any) => (<WidthEllipsis value={a} />) },
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{ title: '操作系统', dataIndex: 'os', label: '玩家列表', align: 'center', width: 65, default: 18, render: (a: string, b: any) => (<WidthEllipsis value={a} />) },
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- { title: '充值金额', dataIndex: 'rechargeMoney', label: '玩家列表', align: 'center', width: 80, default: 19, render: (a: string, b: any) => (<Statistic value={a || 0} />) },
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- { title: '充值次数', dataIndex: 'rechargeCount', label: '玩家列表', align: 'center', width: 60, default: 20, render: (a: string, b: any) => (<Statistic value={a || 0} />) },
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- { title: '游戏角色创建时间', dataIndex: 'createTime', label: '玩家列表', align: 'center', width: 140, default: 21, render: (a: string, b: any) => (<WidthEllipsis value={a} />) },
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- { title: '最近登录时间', dataIndex: 'lastLoginTime', label: '玩家列表', align: 'center', width: 140, default: 22, render: (a: string, b: any) => (<WidthEllipsis value={a} />) },
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- { title: '游戏角色更新时间', dataIndex: 'updateTime', label: '玩家列表', align: 'center', width: 140, default: 23, render: (a: string, b: any) => (<WidthEllipsis value={a} />) },
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- { title: '最近充值时间', dataIndex: 'lastRechargeTime', label: '玩家列表', align: 'center', width: 140, default: 24, render: (a: string, b: any) => (<WidthEllipsis value={a} />) },
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+ { title: '国家', dataIndex: 'country', label: '玩家列表', align: 'center', width: 70, default: 19, render: (a: string, b: any) => (<WidthEllipsis value={a} />) },
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+ { title: '充值金额', dataIndex: 'rechargeMoney', label: '玩家列表', align: 'center', width: 80, default: 20, render: (a: string, b: any) => (<Statistic value={a || 0} />) },
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+ { title: '充值次数', dataIndex: 'rechargeCount', label: '玩家列表', align: 'center', width: 60, default: 21, render: (a: string, b: any) => (<Statistic value={a || 0} />) },
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+ { title: '游戏角色创建时间', dataIndex: 'createTime', label: '玩家列表', align: 'center', width: 140, default: 22, render: (a: string, b: any) => (<WidthEllipsis value={a} />) },
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+ { title: '最近登录时间', dataIndex: 'lastLoginTime', label: '玩家列表', align: 'center', width: 140, default: 23, render: (a: string, b: any) => (<WidthEllipsis value={a} />) },
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+ { title: '游戏角色更新时间', dataIndex: 'updateTime', label: '玩家列表', align: 'center', width: 140, default: 24, render: (a: string, b: any) => (<WidthEllipsis value={a} />) },
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+ { title: '最近充值时间', dataIndex: 'lastRechargeTime', label: '玩家列表', align: 'center', width: 140, default: 25, render: (a: string, b: any) => (<WidthEllipsis value={a} />) },
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{
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title: '注册充值时间差',
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dataIndex: 'regPayTimeDiff',
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align: 'center',
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label: '玩家列表',
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width: 140,
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- default: 25,
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+ default: 26,
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render: (a: string, b: any) => {
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function secondsToDhms(seconds: any) {
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const days = Math.floor(seconds / (3600 * 24));
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