const api = require('../../utils/api') const util = require('../../utils/util') const app = getApp() Page({ // 页面的初始数据 data: { auth: {}, params: { type_id: 0, page: 1, offset: 10 }, result: { list: [] }, mpType: app.globalData.mpType }, // 生命周期函数--监听页面加载 onLoad: function (opt) { let timer = setInterval(() => { if (app.globalData.PageCallback) { clearInterval(timer) this.setData({ auth: app.globalData.auth }) } }, 60) let { params } = this.data params.type_id = opt.type this.setData({ params }) wx.setNavigationBarTitle({ title: opt.title || '更多' }) this.getList() }, routeDetail: function (e) { // util.routeTo(`/pages/detail/detail?id=${e.currentTarget.dataset.id}`) }, // 页面相关事件处理函数--监听用户下拉动作 onPullDownRefresh: function () { let { result, params } = this.data // 重置数据和参数 result = { list: [] } params.page = 1 this.setData({ result, params }) // 请求新数据 this.getList(true) wx.stopPullDownRefresh() }, // 页面上拉触底事件的处理函数 onReachBottom: function () { this.getList() }, openGame: function (e) { let id = e.currentTarget.dataset.id api.openGame({ game_id: id }).then(res => { console.log(res) }, err => { console.log(err) }) }, getList: function (hdld) { let { params, result } = this.data if (result.count <= (params.page - 1) * params.offset) { return false } api.getTagGameList(hdld ? { ...params, HideLoading: true} : params).then(res => { params.page++ res.data.list = [ ...result.list, ...res.data.list ] result = res.data this.setData({ params, result }) }, err => { console.log(err) }) } })