* @version : HUOSDK 8.0 */ namespace huolib\queue\controller\sdk; use huolib\queue\request\Channel; use huolib\queue\request\Common; use huolib\queue\request\Crash; use huolib\queue\request\Device; use huolib\queue\request\Game; class App { /** * app激活 * 记录客户端被激活日志,用户下载APP后第一次打开客户端时调用。 * http://doc.1tsdk.com/138?page_id=3375 * * @param Common $com_rq * @param Device $device_rq * @param Game $game_rq * @param Channel $agent_rq * * @return bool */ public function activation(Common $com_rq, Device $device_rq, Game $game_rq, Channel $agent_rq) { return (new \huo\controller\data\App())->activation($com_rq,$device_rq,$game_rq,$agent_rq); } /** * app启动 * 记录客户端被启动日志,用户激活客户端后,每次跳转到SDK登录界面时调用。 * * http://doc.1tsdk.com/138?page_id=3376 * @param Common $com_rq * @param Device $device_rq * @param Game $game_rq * @param Channel $agent_rq * * @return bool */ public function startup(Common $com_rq, Device $device_rq, Game $game_rq, Channel $agent_rq) { return (new \huo\controller\data\App())->startup($com_rq,$device_rq,$game_rq,$agent_rq); } /** * app崩溃 * 记录客户端异常的日志,用户激活无法跳转到SDK登录界面、闪退等异常情况时调用。 * http://doc.1tsdk.com/138?page_id=3377 * * @param Common $com_rq * @param Device $device_rq * @param Game $game_rq * @param Channel $agent_rq * @param Crash $crash_rq * * @return bool */ public function crash(Common $com_rq, Device $device_rq, Game $game_rq, Channel $agent_rq, Crash $crash_rq) { return (new \huo\controller\data\App())->crash($com_rq,$device_rq,$game_rq,$agent_rq,$crash_rq); } /** * app心跳 * 客户端每2分钟上报一次客户端活跃状态的事件 * http://doc.1tsdk.com/138?page_id=3378 * * @param Common $com_rq * @param Device $device_rq * @param Game $game_rq * @param Channel $agent_rq * * @return bool */ public function heartbeat(Common $com_rq, Device $device_rq, Game $game_rq, Channel $agent_rq) { return (new \huo\controller\data\App())->heartbeat($com_rq,$device_rq,$game_rq,$agent_rq); } }