| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522 | <?php/** * Income.php UTF-8 * 玩家渠道收益计算 * * @date    : 2017/9/29 22:55 * * @license 这不是一个自由软件,未经授权不许任何使用和传播。 * @author  : wuyonghong <wyh@huosdk.com> * @version : HUOSDK 7.5 * Added by wuyonghong BEGIN 2017/10/12 ISSUES:3772 玩家渠道、渠道收益计算重写 */namespace huo\controller\finance;use huo\controller\agent\Agent;use huo\controller\agent\AgentCache;use huo\controller\agent\AgentOrder;use huo\controller\member\MemCache;use huo\controller\pay\SdkOrderCache;use huo\controller\rate\PtbRate;use huo\controller\rate\Rate;use huo\model\agent\AgentCpaLogModel;use huo\model\finance\GmChargeModel;use huo\model\finance\PtbAgentChargeModel;use huo\model\finance\PtbChargeModel;use huo\model\member\MemoauthModel;use huolib\constant\AgentConst;use huolib\constant\CommonConst;use huolib\constant\GameConst;use huolib\constant\OrderConst;use huolib\constant\WalletConst;use huolib\status\CommonStatus;use huolib\status\OrderStatus;use huolib\status\SettleStatus;use huolib\tool\StrUtils;use think\Log;class Income {    /**     * 从玩家游戏充值中计算收益     *     * @param string $order_id     *     * @return bool     */    public function incomeFromSdkOrder($order_id) {        if (empty($order_id)) {            $_code = OrderStatus::ORDER_NOT_EXISTS;            return $_code;        }        $_order_data = SdkOrderCache::ins()->getInfoByOrderId($order_id);        if (empty($_order_data)) {            $_code = OrderStatus::ORDER_NOT_EXISTS;            return $_code;        }        if (OrderConst::PAY_SWITCH_YES == $_order_data['is_switch']) {            $_code = SettleStatus::ORDER_IS_SWITCH;            Log::write(                "func=".__FUNCTION__."&class=".__CLASS__."&code=".$_code.'&msg='.SettleStatus::getMsg($_code)."&order="                .http_build_query($_order_data),                LOG::LOG            );            return $_code;        }        if (OrderConst::PAY_STATUS_SUC != $_order_data['status']) {            $_code = SettleStatus::ORDER_NOT_PAYED;            Log::write(                "func=".__FUNCTION__."&class=".__CLASS__."&code=".$_code.'&msg='.SettleStatus::getMsg($_code)."&order="                .http_build_query($_order_data),                LOG::ERROR            );            return $_code;        }        $_aor_class = new AoRequest();        $_aor_class->setDataFromSdkOrder($_order_data);        $_agent_id = $_aor_class->getAgentId();        $_agent_class = new Agent();        $_role_type = $_agent_class->getRoleType($_agent_id);        if (!empty($_agent_id) && empty($_role_type)) {            $_code = SettleStatus::INNER_ERROR;            Log::write(                "func=".__FUNCTION__."&class=".__CLASS__."&code=".$_code.'&role_type=error&msg='.SettleStatus::getMsg(                    $_code                )."&order="                .http_build_query($_order_data),                LOG::ERROR            );            return $_code;        }        /* 玩家游戏充值 */        $_rate_class = new Rate($_aor_class->getAppId(), $_aor_class->getAgentId());        if (GameConst::RATE_AGENT_BENEFIT_REBATE != $_rate_class->getAgentBenefitType()) {            $_code = SettleStatus::INNER_ERROR;            /* 非CPS 模式不计算收益 */            Log::write(                "func=".__FUNCTION__."&class=".__CLASS__."&code=".$_code.'&role_type=error&msg='.SettleStatus::getMsg(                    $_code                )."&order="                .http_build_query($_order_data),                LOG::ERROR            );            return $_code;        }        $_ai_class = new AgentIncome();        if (AgentConst::ROLE_TYPE_GROUP == $_role_type) {            /* 一级渠道的直接玩家 */            $_aor_class->setParentId($_aor_class->getAgentId());            $_aor_class->setParentRebate($_rate_class->getAgentRebate());            return $_ai_class->setLevelOne($_aor_class);        } else if (AgentConst::ROLE_TYPE_AGENT == $_role_type) {            /* 二级渠道的直接玩家 */            $_aor_class->setAgentRebate($_rate_class->getAgentRebate());            $_parent_id = $_agent_class->getParentId($_agent_id);            $_parent_role_type = $_agent_class->getRoleType($_parent_id);            if (AgentConst::ROLE_TYPE_GROUP == $_parent_role_type) {                $_aor_class->setParentId($_parent_id);                $_rate_class = new Rate($_aor_class->getAppId(), $_aor_class->getParentId());                $_aor_class->setParentRebate($_rate_class->getAgentRebate());            }            return $_ai_class->setLevelTwo($_aor_class);        } else if (AgentConst::ROLE_TYPE_MEMBER == $_role_type) {            $_aor_class->setFlag($_aor_class::FLAG_MEM_MEM_SDK);            $_deduct_fee = 0;            // TODO: wuyonghong 2018/5/14 计算积分价值                $_parent_id = $_agent_class->getParentId($_agent_id);            if (empty($_parent_id)) {                /* 官方渠道不需计算 */                return SettleStatus::NO_ERROR;            }            $_aor_class->setAgentId($_parent_id);            $_parent_role_type = $_agent_class->getRoleType($_parent_id);            if (AgentConst::ROLE_TYPE_GROUP == $_parent_role_type) {                /* 一级渠道的直接玩家的玩家 */                $_aor_class->setParentId($_aor_class->getAgentId());                $_rate_class->setAgRate($_aor_class->getAppId(), $_aor_class->getParentId());                $_aor_class->setParentRebate($_rate_class->getAgentRebate());                return $_ai_class->setLevelOne($_aor_class, $_deduct_fee);            } else if (AgentConst::ROLE_TYPE_AGENT == $_parent_role_type) {                /* 二级渠道的直接玩家的玩家 */                $_rate_class->setAgRate($_aor_class->getAppId(), $_aor_class->getAgentId());                $_aor_class->setAgentRebate($_rate_class->getAgentRebate());                $_rate_class->setAgRate($_aor_class->getAppId(), $_aor_class->getParentId());                $_pp_id = $_agent_class->getParentId($_parent_id);                $_pp_role_type = $_agent_class->getRoleType($_pp_id);                if (AgentConst::ROLE_TYPE_GROUP == $_pp_role_type) {                    $_aor_class->setParentId($_pp_id);                    $_rate_class->setAgRate($_aor_class->getAppId(), $_aor_class->getParentId());                    $_aor_class->setParentRebate($_rate_class->getAgentRebate());                }                return $_ai_class->setLevelTwo($_aor_class, $_deduct_fee);            }        }        return SettleStatus::NO_ERROR;    }    /**     * 从渠道平台币充值中计算收益     *     * @param string $order_id     *     * @return bool     */    public function incomeFromPac($order_id) {        if (empty($order_id)) {            $_code = OrderStatus::ORDER_NOT_EXISTS;            return $_code;        }        $_pac_model = new PtbAgentChargeModel();        $_order_data = $_pac_model->getDetail($order_id);        if (empty($_order_data)) {            $_code = OrderStatus::ORDER_NOT_EXISTS;            return $_code;        }        if (OrderConst::PAY_STATUS_SUC != $_order_data['status']) {            $_code = SettleStatus::ORDER_NOT_PAYED;            Log::write(                "func=".__FUNCTION__."&class=".__CLASS__."&code=".$_code.'&msg='.SettleStatus::getMsg($_code)."&order="                .http_build_query($_order_data),                LOG::ERROR            );            return $_code;        }        $_aor_class = new AoRequest();        $_aor_class->setDataFromPacOrder($_order_data);        $_agent_id = $_aor_class->getAgentId();        $_agent_class = new Agent();        $_role_type = $_agent_class->getRoleType($_agent_id);        if (empty($_role_type)) {            $_code = SettleStatus::INNER_ERROR;            Log::write(                "func=".__FUNCTION__."&class=".__CLASS__."&code=".$_code.'&role_type=error&msg='.SettleStatus::getMsg(                    $_code                )."&order="                .http_build_query($_order_data),                LOG::ERROR            );            return $_code;        }        if (AgentConst::ROLE_TYPE_AGENT != $_role_type) {            return CommonStatus::NO_ERROR;        }        $_parent_id = $_agent_class->getParentId($_agent_id);        $_parent_role_type = $_agent_class->getRoleType($_parent_id);        /* 渠道折扣 */        $_rate_class = new PtbRate($_parent_id);        $_ai_class = new AgentIncome();        if (AgentConst::ROLE_TYPE_GROUP == $_parent_role_type) {            /* 一级渠道 */            $_aor_class->setFromId($_agent_id);            $_aor_class->setParentId($_parent_id);            $_aor_class->setParentRebate($_rate_class->getAgentRate());            return $_ai_class->setLevelOne($_aor_class);        }        return SettleStatus::NO_ERROR;    }    /**     * 从玩家平台币充值中计算收益     *     * @param string $order_id     *     * @return bool     */    public function incomeFromPmc($order_id) {        if (empty($order_id)) {            $_code = OrderStatus::ORDER_NOT_EXISTS;            return $_code;        }        $_order_data = (new PtbChargeModel())->getDetail($order_id);        if (empty($_order_data)) {            $_code = OrderStatus::ORDER_NOT_EXISTS;            return $_code;        }        if (OrderConst::PAY_STATUS_SUC != $_order_data['status']) {            $_code = SettleStatus::ORDER_NOT_PAYED;            Log::write(                "func=".__FUNCTION__."&class=".__CLASS__."&code=".$_code.'&msg='.SettleStatus::getMsg($_code)."&order="                .http_build_query($_order_data),                LOG::ERROR            );            return $_code;        }        $_aor_class = new AoRequest();        $_aor_class->setDataFromPcOrder($_order_data);        $_agent_id = $_aor_class->getAgentId();        $_agent_class = new Agent();        $_role_type = $_agent_class->getRoleType($_agent_id);        if (empty($_role_type)) {            $_code = SettleStatus::INNER_ERROR;            Log::write(                "func=".__FUNCTION__."&class=".__CLASS__."&code=".$_code.'&role_type=error&msg='.SettleStatus::getMsg(                    $_code                )."&order="                .http_build_query($_order_data),                LOG::ERROR            );            return $_code;        }        /* 玩家平台币充值 */        $_rate_class = new PtbRate($_aor_class->getAgentId());        $_ai_class = new AgentIncome();        if (AgentConst::ROLE_TYPE_GROUP == $_role_type) {            /* 一级渠道的直接玩家 */            $_aor_class->setParentId($_aor_class->getAgentId());            $_aor_class->setParentRate($_rate_class->getAgentRate());            return $_ai_class->setLevelOne($_aor_class);        } else if (AgentConst::ROLE_TYPE_AGENT == $_role_type) {            /* 二级渠道的直接玩家 */            $_aor_class->setAgentRate($_rate_class->getAgentRate());            $_parent_id = $_agent_class->getParentId($_agent_id);            $_parent_role_type = $_agent_class->getRoleType($_parent_id);            if (AgentConst::ROLE_TYPE_GROUP == $_parent_role_type) {                $_aor_class->setParentId($_parent_id);                $_rate_class->setARate($_aor_class->getParentId());                $_aor_class->setParentRate($_rate_class->getAgentRate());            }            return $_ai_class->setLevelTwo($_aor_class);        } else if (AgentConst::ROLE_TYPE_MEMBER == $_role_type) {            $_aor_class->setFlag($_aor_class::FLAG_MEM_MEM_SDK);            // TODO: wuyonghong 2018/5/14 计算积分价值            $_deduct_fee = 0;            $_parent_id = $_agent_class->getParentId($_agent_id);            if (empty($_parent_id)) {                /* 官方渠道不需计算 */                return SettleStatus::NO_ERROR;            }            $_aor_class->setAgentId($_parent_id);            $_parent_role_type = $_agent_class->getRoleType($_parent_id);            if (AgentConst::ROLE_TYPE_GROUP == $_parent_role_type) {                /* 一级渠道的直接玩家的玩家 */                $_aor_class->setParentId($_parent_id);                $_rate_class->setARate($_parent_id);                $_aor_class->setParentRate($_rate_class->getAgentRate());                return $_ai_class->setLevelOne($_aor_class, $_deduct_fee);            } else if (AgentConst::ROLE_TYPE_AGENT == $_parent_role_type) {                /* 二级渠道的直接玩家的玩家 */                $_aor_class->setAgentId($_parent_id);                $_rate_class->setARate($_parent_id);                $_aor_class->setAgentRate($_rate_class->getAgentRate());                $_pp_id = $_agent_class->getParentId($_parent_id);                $_pp_role_type = $_agent_class->getRoleType($_pp_id);                if (AgentConst::ROLE_TYPE_GROUP == $_pp_role_type) {                    $_aor_class->setParentId($_pp_id);                    $_rate_class->setARate($_pp_id);                    $_aor_class->setAgentRate($_rate_class->getAgentRate());                }                return $_ai_class->setLevelTwo($_aor_class, $_deduct_fee);            }        }        return SettleStatus::NO_ERROR;    }    /**     * 从渠道代充游戏币中计算收益     *     * @param string $order_id     *     * @return bool     */    public function incomeFroGmc($order_id) {        if (empty($order_id)) {            $_code = OrderStatus::ORDER_NOT_EXISTS;            return $_code;        }        $_order_data = (new GmChargeModel())->getDetail($order_id);        if (empty($_order_data)) {            $_code = OrderStatus::ORDER_NOT_EXISTS;            return $_code;        }        if (OrderConst::PAY_STATUS_SUC != $_order_data['status']) {            $_code = SettleStatus::ORDER_NOT_PAYED;            Log::write(                "func=".__FUNCTION__."&class=".__CLASS__."&code=".$_code.'&msg='.SettleStatus::getMsg($_code)."&order="                .http_build_query($_order_data),                LOG::ERROR            );            return $_code;        }        $_aor_class = new AoRequest();        $_aor_class->setDataFromGmcOrder($_order_data);        $_agent_id = $_aor_class->getAgentId();        $_agent_class = new Agent();        $_role_type = $_agent_class->getRoleType($_agent_id);        if (empty($_role_type)) {            $_code = SettleStatus::INNER_ERROR;            Log::write(                "func=".__FUNCTION__."&class=".__CLASS__."&code=".$_code.'&role_type=error&msg='.SettleStatus::getMsg(                    $_code                )."&order="                .http_build_query($_order_data),                LOG::ERROR            );            return $_code;        }        /* 玩家平台币充值 */        $_ai_class = new AgentIncome();        if (AgentConst::ROLE_TYPE_AGENT == $_role_type) {            /* 二级渠道代充 给上级计算收益*/            $_agent_info = (new AgentCache())->getInfoByAgentId($_agent_id);            /*有父渠道*/            if (!empty($_agent_info['parent_id'])) {                $_rate_class = new Rate($_aor_class->getAppId(), $_aor_class->getAgentId());                $_prate_class = new Rate($_aor_class->getAppId(), $_agent_info['parent_id']);                if ($_rate_class->getAgentRate() > $_prate_class->getAgentRate()) {                    $_income = $_aor_class->getAmount() * ($_rate_class->getAgentRate() - $_prate_class->getAgentRate(                            ));                    $_aor_class->setParentGain($_income);                    $_aor_class->setParentRate($_prate_class->getAgentRate());                }                $_aor_class->setParentId($_agent_info['parent_id']);            }            return $_ai_class->setParent($_aor_class);        }        return SettleStatus::NO_ERROR;    }    /**     * 计算cpa收益     *     * @param $mem_id     *     * @return int     */    public function incomeFroCpa($mem_id) {        if (empty($mem_id)) {            return SettleStatus::NO_ERROR;        }        $_mem_data = MemCache::ins()->getInfoById($mem_id);        if (empty($_mem_data['agent_id']) || empty($_mem_data['app_id']) || empty($_mem_data['reg_ip'])) {            /* 非渠道游戏注册的不需要计算,没IP不计算 */            return SettleStatus::NO_ERROR;        }        $_rate_class = new Rate($_mem_data['app_id'], $_mem_data['agent_id']);        if (GameConst::RATE_AGENT_BENEFIT_REWARD != $_rate_class->getAgentBenefitType()) {            /* 非CPA模式无需计算 */            return SettleStatus::NO_ERROR;        }        $_acl_model = new AgentCpaLogModel();        $_id = $_acl_model->getIdByMemId($mem_id);        if (!empty($_id)) {            /* 已存在玩家不需要重复计算 */            return SettleStatus::NO_ERROR;        }        /* 获取当前玩家是否微信用户 */        $_open_id = (new MemoauthModel())->getOpenidByMemId('', $mem_id);        if (empty($_open_id)) {            /* 非第三方注册用户需要ip 排重 */            $_id = $_acl_model->getIdByIp($_mem_data['reg_ip']);            if (!empty($_id)) {                /* 已存在IP不需要重复计算 */                Log::write(                    'line='.__LINE__.'&func='.__FUNCTION__.'&class='.__CLASS__.'&mem_id='.$mem_id.'&ip='                    .$_mem_data['reg_ip'].'&error=当前IP已计算过CPA', Log::ERROR                );                return SettleStatus::NO_ERROR;            }        }        $_aor_class = new AoRequest();        $_order_id = StrUtils::genOrderId(            $_mem_data['app_id'], $_mem_data['agent_id'], $mem_id, WalletConst::WALLET_ORDER_PREFIX_CPA        );        $_aor_class->setOrderId($_order_id);        $_aor_class->setFlag(AoRequest::FLAG_AGENT_CPA);        $_aor_class->setMemId($mem_id);        $_aor_class->setAppId($_mem_data['app_id']);        $_aor_class->setAgentId($_mem_data['agent_id']);        $_agent_id = $_aor_class->getAgentId();        $_agent_class = new Agent();        $_role_type = $_agent_class->getRoleType($_agent_id);        if (empty($_role_type)) {            $_code = SettleStatus::INNER_ERROR;            Log::write(                'line='.__LINE__.'&func='.__FUNCTION__.'&class='.__CLASS__.'&mem_id='.$mem_id.'&agent_id='                .$_agent_id.'&error=渠道类型错误', Log::ERROR            );            return $_code;        }        if (AgentConst::ROLE_TYPE_GROUP == $_role_type) {            /* 一级渠道的直接玩家 */            $_aor_class->setAgentId(0);            $_aor_class->setParentId($_aor_class->getAgentId());            $_aor_class->setParentGain($_rate_class->getAgentReward());            $_rs = (new AgentOrder())->createAoOrder($_aor_class);        } else if (AgentConst::ROLE_TYPE_AGENT == $_role_type) {            /* 二级渠道的直接玩家 */            $_agent_gain = $_rate_class->getAgentReward();            $_aor_class->setAgentGain($_agent_gain);            $_parent_id = $_agent_class->getParentId($_agent_id);            $_parent_role_type = $_agent_class->getRoleType($_parent_id);            if (AgentConst::ROLE_TYPE_GROUP == $_parent_role_type) {                $_aor_class->setParentId($_parent_id);                $_parent_rate_class = new Rate($_mem_data['app_id'], $_parent_id);                if (GameConst::RATE_AGENT_BENEFIT_REWARD == $_parent_rate_class->getAgentBenefitType()) {                    $_parent_gain = $_parent_rate_class->getAgentReward();                    $_parent_gain = $_parent_gain - $_agent_gain;                    $_parent_gain = $_parent_gain >= CommonConst::CONST_ZERO ? $_parent_gain : CommonConst::CONST_ZERO;                    $_aor_class->setParentGain($_parent_gain);                }            }            $_rs = (new AgentOrder())->createAoOrder($_aor_class);        } else {            return SettleStatus::NO_ERROR;        }        if (SettleStatus::NO_ERROR != $_rs) {            Log::write(                'line='.__LINE__.'&func='.__FUNCTION__.'&class='.__CLASS__.'&mem_id='.$mem_id.'&agent_id='                .$_agent_id.'&error='.$_rs.'&aor_class='.json_encode($_aor_class), Log::ERROR            );            return $_rs;        }        /* 插入记录 */        $_data = [            'order_id'   => $_aor_class->getOrderId(),            'parent_id'  => $_aor_class->getParentId(),            'agent_id'   => $_aor_class->getAgentId(),            'app_id'     => $_aor_class->getAppId(),            'mem_id'     => $_aor_class->getMemId(),            'ip'         => $_mem_data['reg_ip'],            'agent_cpa'  => $_aor_class->getAgentGain(),            'parent_cpa' => $_aor_class->getParentGain()        ];        (new AgentCpaLogModel())->addData($_data);        return SettleStatus::NO_ERROR;    }}
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