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- <?php
- /**
- * GameserverModel.php UTF-8
- * 开服Model
- *
- * @date : 2018/1/24 20:48
- *
- * @license 这不是一个自由软件,未经授权不许任何使用和传播。
- * @author : linjiebin <ljb@huosdk.com>
- * @version : HUOSDK 8.0
- */
- namespace huo\model\game;
- use huo\model\common\CommonModel;
- class GameserverModel extends CommonModel {
- protected $name = 'game_server';
- // 开启自动写入时间戳字段
- protected $autoWriteTimestamp = true;
- /**
- * 连接游戏
- *
- * @return \think\model\relation\HasOne
- */
- public function game() {
- return $this->hasOne('huo\model\game\GameModel', 'id', 'app_id')->field('name')->setEagerlyType(0);
- }
- /** 添加区服
- *
- * @param $data
- *
- * @return bool|mixed
- */
- public function addServer($data) {
- if (empty($data)) {
- return false;
- }
- if ($_obj = self::create($data, true)) {
- if ($_obj->id) {
- $this->addOaServer($_obj->id);
- }
- return $_obj->id;
- } else {
- return false;
- }
- }
- public function oaSdkColumn() {
- $_oa_sdk_column_arr = array(
- 'app_id' => 'app_id',
- 'server_id' => 'server_id',
- 'ser_name' => 'ser_name',
- 'ser_code' => 'ser_code',
- 'create_time' => 'create_time',
- 'gamename' => 'gamename',
- 'server_desc' => 'ser_desc',
- 'status' => 'status',
- 'is_delete' => 'is_delete',
- 'start_time' => 'start_time',
- 'update_time' => 'update_time',
- );
- return $_oa_sdk_column_arr;
- }
- /**
- * 添加oa 区服
- *
- * @param int $server_id
- *
- * @return array|bool
- */
- public function addOaServer($server_id = 0) {
- $_map = array();/* 避免删除 */
- $_map['id'] = $server_id;
- $_game_base = \think\Db::name($this->name)->where($_map)->find();
- if (empty($_game_base)) {
- \think\Log::write(
- $_game_base, 'error'
- );
- \think\Log::write(
- '避免删除', 'error'
- );
- return true;
- }
- $_game_base['server_id'] = $server_id;
- $_g_map = array();
- $_g_map['id'] = $_game_base['app_id'];
- $_game_base['gamename'] = \think\Db::name('game')->where($_g_map)->value('name');
- $_send_data = array();
- $_oa_sdk = $this->oaSdkColumn();
- foreach ($_oa_sdk as $k => $v) {
- if (isset($_game_base[$v])) {
- $_send_data[$k] = $_game_base[$v];
- }
- }
- $_re = \huolib\oa\OaGame::addOaGameServer($_send_data);
- if ($_re) {
- \think\Log::write('addOaGameServer到了这里','error');
- \think\Log::write($_re,'error');
- return $_re;
- }
- }
- /**
- * 更新oa 的区服信息
- *
- * @param int $server_id
- *
- * @return array|bool
- */
- public function updateOaServer($server_id = 0) {
- $_map = array();/* 避免删除 */
- $_map['id'] = $server_id;
- $_game_base = \think\Db::name($this->name)->where($_map)->find();
- if (empty($_game_base)) {
- \think\Log::write(
- $_game_base, 'error'
- );
- \think\Log::write(
- '避免删除', 'error'
- );
- return true;
- }
- $_game_base['server_id'] = $server_id;
- $_g_map = array();
- $_g_map['id'] = $_game_base['app_id'];
- $_game_base['gamename'] = \think\Db::name('game')->where($_g_map)->value('name');
- $_send_data = array();
- $_oa_sdk = $this->oaSdkColumn();
- foreach ($_oa_sdk as $k => $v) {
- if (isset($_game_base[$v])) {
- $_send_data[$k] = $_game_base[$v];
- }
- }
- $_re = \huolib\oa\OaGame::updateOaGameServer($_send_data);
- if ($_re) {
- \think\Log::write('updateOaGameServer','error');
- \think\Log::write($_re,'error');
- return $_re;
- }
- }
- /**
- * 更新游戏区服
- *
- * @param $server_data
- * @param $server_id
- *
- * @return bool
- */
- public function updateServer($server_data, $server_id) {
- $_map['id'] = $server_id;
- $_data = $server_data;
- $_rs = self::update($_data, $_map, true);
- if (false == $_rs) {
- return false;
- } else {
- $this->updateOaServer($server_id);
- return true;
- }
- }
- public function deleteServer($id = 0){
- $_data['id'] = $id;
- $_data['is_delete'] = 1;
- $_data['delete_time'] = time();
- return $this->updateServer($_data,$_data['id']);
- }
- /**
- * @param array $where
- * @param int $_offset
- *
- * @return \think\Paginator
- * @throws \think\exception\DbException
- */
- public function getList($where = array(), $_offset = 10) {
- $_offset = isset($where['list_rows'])?$where['list_rows']:$_offset;
- $_map = ["gameserver_model.is_delete" => 2];
- if (isset($where['id']) && !empty($where['id'])) {
- $_map['gameserver_model.id'] = $where['id'];
- }
- if (isset($where['app_id']) && !empty($where['app_id'])) {
- $_map['gameserver_model.app_id'] = $where['app_id'];
- }
- if (isset($where['ser_name']) && !empty($where['ser_name'])) {
- $_map['gameserver_model.ser_name'] = $where['ser_name'];
- }
- $_field = "gameserver_model.id, gameserver_model.ser_name, gameserver_model.ser_desc, gameserver_model.start_time, gameserver_model.status";
- $items = self::with('game')
- ->field($_field)
- ->where($_map)
- ->order("id desc")
- ->paginate($_offset);
- return $items;
- }
- /**
- * 获取服务器 id name 键值对
- */
- public function getIdName($id) {
- }
- public function _getList($where = array(), $page) {
- $_map = [
- "so.is_delete" => 2,
- "g.status" => 2,
- "g.is_delete" => 2,
- ];
- if (isset($where['id']) && !empty($where['id'])) {
- $_map['so.id'] = $where['id'];
- }
- if (isset($where['app_id']) && !empty($where['app_id'])) {
- $_map['app_id'] = $where['app_id'];
- }
- if (isset($where['ser_name']) && !empty($where['ser_name'])) {
- $_map['so.ser_name'] = $where['ser_name'];
- }
- if (isset($where['time']) && !empty($where['time'])) {
- $_map['so.start_time'] = $where['time'];
- }
- $_join = [
- ["__GAME__ g", "g.id=so.app_id", 'left'],
- ["__GAME_VERSION__ gv", "gv.app_id=so.app_id", 'left'],
- ["__GAME_EXT__ ge", "ge.app_id=so.app_id", 'left'],
- ];
- $items = $this->alias('so')
- ->field(
- "g.id gameid,g.name as game_name,g.icon as game_icon,g.category,g.publicity,gv.package_url down_url,gv.size,ge.down_cnt,ge.star_cnt,so.*"
- )
- ->join($_join)
- ->where($_map)
- ->order("so.start_time asc")
- ->page($page)->select()->toArray();
- return $items;
- }
- }
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